SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-23-10, 02:14 AM   #1
magic452
Sea Lord
 
Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
Default

Drifter, not a bad idea at all, could add a little something different. I like it. Just refuel, no rearm though if that is possible. Engine repairs only but I don't see how you could do that. Big renown hit.

Magic
__________________

Reported lost 11 Feb. 1942
Signature by depthtok33l
magic452 is offline   Reply With Quote
Old 03-23-10, 02:41 AM   #2
Frumpkis
Mate
 
Join Date: Jul 2007
Posts: 60
Downloads: 40
Uploads: 0
Default

I like the idea of a forward refueling operation, although to be realistic, it should probably be something like a clandestine offshore rendezvous with a sampan loaded with diesel drums. And refuel only, no engine parts or re-arming.

I can't see a sub commander wanting to actually bring the boat into a coastal port anywhere near occupied territory for this. Too risky, especially when the whole idea of a fleet boat is that it's self-contained for a long patrol and shouldn't really need this sort of thing very often, if at all. On the other hand, random events are a good way to shake up a campaign, so it's a good idea if it doesn't happen too frequently or predictably.
Frumpkis is offline   Reply With Quote
Old 03-23-10, 04:36 AM   #3
Drifter
Frogman
 
Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
Default

Quote:
Originally Posted by Frumpkis View Post
I like the idea of a forward refueling operation, although to be realistic, it should probably be something like a clandestine offshore rendezvous with a sampan loaded with diesel drums. And refuel only, no engine parts or re-arming.

I can't see a sub commander wanting to actually bring the boat into a coastal port anywhere near occupied territory for this. Too risky, especially when the whole idea of a fleet boat is that it's self-contained for a long patrol and shouldn't really need this sort of thing very often, if at all. On the other hand, random events are a good way to shake up a campaign, so it's a good idea if it doesn't happen too frequently or predictably.
It wouldn't represent a coastal port. Rather, a small forward base with a tiny dock that was being kept hidden from the Japanese.

I agree that it would be risky for a sub captain to try and refuel at a secret base like this. That is why I say that it would be used for emergencies only, such as heavy sub damage with major loss of fuel. It would not be considered a regular refueling base. Plus, if used, the captain would take a big renown hit.
__________________

Drifter is offline   Reply With Quote
Old 03-23-10, 06:54 AM   #4
TH0R
XO
 
Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
Default

A very interesting idea. What is historical background behind this?
__________________
My IL2 stuff: LEVEL BOMBING MANUAL v2.0 | 'MUSTANG'
TH0R is offline   Reply With Quote
Old 03-23-10, 08:11 AM   #5
Drifter
Frogman
 
Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
Default

Quote:
Originally Posted by TH0R View Post
A very interesting idea. What is historical background behind this?
I don't really have any specific historical information for these types of operations. I don't even know if they happened. I was just trying to think of a go-between fix for the player inability to call for help if out of fuel or severely damaged. Maybe someone here has some historical info.
__________________

Drifter is offline   Reply With Quote
Old 03-23-10, 10:26 AM   #6
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

I'm sure some would like it, I doubt I would. You could make it just a refit so only minor repairs. What would be nice if like history there we're a few instances of subs taking fuel from other subs. If you could keep the torps out and limit fuel it may work , just don't think you can.
Armistead is offline   Reply With Quote
Old 03-23-10, 10:38 AM   #7
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

British and Australian coastwatchers spied on enemy ship movements and radioed them in. There were no secret bases. How would they even get drums of diesel fuel? That would require that some surface supply ship move deep into enemy waters to make the deliveries. It just didn't happen.

Not saying you shouldn't do it. It sounds like fun. Just saying don't imagine it's historical.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 03-23-10, 04:30 AM   #8
Drifter
Frogman
 
Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
Default

Quote:
Originally Posted by magic452 View Post
Drifter, not a bad idea at all, could add a little something different. I like it. Just refuel, no rearm though if that is possible. Engine repairs only but I don't see how you could do that. Big renown hit.

Magic
I agree, although I'm not sure it's possible to only refuel. I think that part is hard-coded.
__________________

Drifter is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:57 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.