![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#91 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
|
![]()
I'm getting crashes with FM interior when I launch a new career through commander. Is anyone else having this? Tutorial missions work fine. Also my old career was loading with FM, however, hatches would not open. So I launched a new career to test the hatch issue and I cant load the game any longer. When FM is removed game loads. Hmmmm......
![]() |
![]() |
![]() |
![]() |
#92 |
Sparky
![]() Join Date: Oct 2009
Posts: 151
Downloads: 240
Uploads: 0
|
![]()
I just wrote a post on that. I am using Magui (OLC) and I copied the camera.dat (of Magui) file over the camera.dat file of the new mod. All fixed. I guess it depends on what super mod you are using: OLC/Magui WAC, etc.
I did activate the OLC fix that came with the mod to fix the cross hairs. I am not sure if that fix I mentioned is faster or better, but it worked for me. Perhaps the camera.dat you were using before the new mod can be inserted over the newer one...???? ![]() |
![]() |
![]() |
![]() |
#93 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
|
![]()
ah ok thanks comet61, I will try that. Im using GWX only, and I have FM interior loaded last of all for testing purposes
Brett edit, no actually, i cant see how that would help in my case ![]() |
![]() |
![]() |
![]() |
#94 |
Sparky
![]() Join Date: Oct 2009
Posts: 151
Downloads: 240
Uploads: 0
|
![]()
OK...I just now found out that though I fixed the periscope problem....my hatch and obs scope will not animate. The engine animation works, just not the hatches or the scope going up and down using the SHIFT/CTRL-O key...dagdabbit!!
![]() |
![]() |
![]() |
![]() |
#95 |
Sparky
![]() Join Date: Oct 2009
Posts: 151
Downloads: 240
Uploads: 0
|
![]()
I figure there are a few bugs. In fixing the periscope magnification problems I (over-writing the camera.dat) cannot get the hatches to open or the obs scope to move up and down.
|
![]() |
![]() |
![]() |
#96 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
|
![]()
ok, please disregard my last post. Its one of my (many) mods that's conflicting. I have it narrowed down to 7
![]() ![]() |
![]() |
![]() |
![]() |
#97 |
Mate
![]() Join Date: Mar 2005
Posts: 52
Downloads: 76
Uploads: 0
|
![]()
Fantastic mod!
Thank you very much! ![]() |
![]() |
![]() |
![]() |
#98 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
|
![]()
Hey, just installed this earlier and took her for a quick test drive.
I have to tell you how impressed I am: I'm very impressed! ![]() Great work with this...couldn't help but think to myself, "Take that SH5" all the while I was wandering from compartment to compartment and closing doors. Cheers, W |
![]() |
![]() |
![]() |
#99 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]() ![]() ![]() ![]()
__________________
What we do in life echoes in Eternity |
![]() |
![]() |
![]() |
#100 |
A-ganger
![]() Join Date: Jun 2009
Posts: 73
Downloads: 104
Uploads: 0
|
![]()
THANK YOU; FOR THIS SIR FLAKMONKEY
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
MAKE TEA ! NOT LOVE ! |
![]() |
![]() |
![]() |
#101 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
|
![]() Quote:
Sound issues need to be fixed manually. Though I ignored the conflict w/ Lifeboats and everything is fine so far.
__________________
Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
|
![]() |
![]() |
![]() |
#102 |
Watch
![]() Join Date: Jan 2002
Posts: 17
Downloads: 3
Uploads: 0
|
![]()
THANK YOU FOR THIS GREAT MOD SIR FLAKMONKEY
![]() |
![]() |
![]() |
![]() |
#103 |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
|
I will use this great mod when I finish my current XXI career.
![]() Thanks for your big work FM, and for this great mod. ![]() |
![]() |
![]() |
![]() |
#104 | |
Mate
![]() Join Date: Mar 2005
Posts: 52
Downloads: 76
Uploads: 0
|
![]() Quote:
I tracked it down to the OLC Gold mod. When I disable it in JSGME and just use stock GWX 3.0 the zoom works fine for the periscope. Edit: After doing some reading I see this is by design. So no zoom with bino's or periscopes using the OLC mod. Last edited by Herr Graf; 03-01-10 at 04:58 AM. |
|
![]() |
![]() |
![]() |
#105 | |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
|
![]() Quote:
On a related note, I replaced cameras.dat while trying to integrate the ACM Reloaded mod -- similar to your Mano's GUI -- but noticed quite a few bugs. I'm not sure anymore if it's wise to just replace such files. Can anyone here point me to a guide on how to use Silent_3ditor to reconcile mod differences? |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|