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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
Uploads: 0
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#77 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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#78 | |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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EDIT1: To get full camera functionality (especially on the bridge), you should also merge/delete the 'cameras.dat' from ACM Reloaded. EDIT2: Deleting the files caused some minor interface issues in ACM; nothing serious. These are likely command mapping discrepancies between OLC's interface and ACM. It's probably best to merge them, though I can't say I'm an expert in that department. EDIT3: Deleting cameras.dat broke the periscope again. Merging is definitely the way to go. EDIT4: Everyone should stop listening to my fixing suggestions. Last edited by vergol; 03-01-10 at 12:32 AM. |
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#79 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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A question:
Is it possible to use the free-cam on the bridge of the boat? |
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#80 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin vergol,
the conning deck cam is free. Regards, DD
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#81 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
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Downloading now, but I can't install because I got impatient waiting and started a new patrol.... d'oh. I was going to abort the patrol and install but as I had that very thought, 'Ship Spotted!!', I was up north of Scapa and on the horizon were 4 destroyers and a Southampton class light cruiser. It was a clear night with no moon and I thought what the heck, I'll take a punt at the cruiser. I've just started using manual targeting full time and managed to set up a blinder of a 3000m fast 90 shot that hit the ammo bunkers and blew her sky high, 10750grt if you please. I was already heading away at full speed and they never even saw me so I thought this must be an omen for a good patrol, aborting was a no-no.
A little off topic but somehow I feel the need to provide a constructive reason why I'm not tinkering with JSGME and doing a marathon up and down my new interior. Can't wait for my return trip to have the new rooms welded on. Thankyou DD and FM for all your hard work, send it to Ubi so they can see that they ain't so hot after all and there's still life before DRM. ![]()
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The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
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#82 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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#83 | ||
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Quote:
Regards, DD
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#84 | |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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Everything is working as it should (for now anyway ![]() Thanks DD. ![]() EDIT: I jumped the gun again. Minor interface issues with ACM, though I'm sure I can sort them out. Once I settle down, I'll just run back and forth along the sub for the entire patrol, out of sheer awe for this mod. Great work guys! Last edited by vergol; 03-01-10 at 12:21 AM. |
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#85 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,734
Downloads: 171
Uploads: 0
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Is there any possibility of getting a one click command to the Engine room? also the extra rooms do not have any diving angles, is this normal? probably to do with free cam mode!
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Sub captains go down with their ship! |
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#86 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Hi there guys...
I have a small annoying Camera bug I guess... ![]() This is mi activated mod list by order from first to last installed: GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - VIIC41 Player Sub GWX - Alternative Flotillas GWX 3 St Naz and Schluese and other units V4 WB's GWX campaign with VonDos' ships v2.7 WB - add Q ship Waterstream+Exhaust Combi V2.3 for GWX3 OLC 'Gold' MkII ~ Environment Rapt0r's Instruments V3.1 VIIC41 Skin DFa_UpDnRot_Flags_fin2 DFant_subFlag_2010 FM30_UpDown_final FM_NewInterior_V1.0 FM_NI_Fix_for_Anvart_FM30_UpDown WAC4.1 SubPen_animated_18.02.2010 U-B Graphic Testing ( Only moves graphics menus and uses GWX Gold Menu-ini) Every time I am in any compartment and click the floor for the free view to walk around I get immediately pooped into the engine room... I have no walk free camera at all...? Can the old beta version camera file be used cause it worked fine...? ![]() |
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#87 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,734
Downloads: 171
Uploads: 0
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![]() Edit: I went back to try again, and when I first tried clicking the floor it sent me to the engine room! ![]() ![]() ![]()
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Sub captains go down with their ship! Last edited by Reece; 03-01-10 at 12:58 AM. |
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#88 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
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Just a quick question before I install, does the extra interior have damage modelling like the command room? Leaky pipes, shattering glass, etc? I'd like to think that when I'm in the thick of it in the CR my (imaginary) crew are getting tossed from their bunks and getting wet...
I've just reached my patrol grid and managed to sink ANOTHER light cruiser and 2 Aux cruisers enroute, told ya I had a good omen.... ![]()
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The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
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#89 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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Is anyone having trouble zooming in with the periscopes?
(I've disabled ACM Reloaded, so it's not that) |
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#90 | |
Sparky
![]() Join Date: Oct 2009
Posts: 151
Downloads: 240
Uploads: 0
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I would like to say this is perhaps one thee BEST mods I have ever seen. The work in the detail is just plain awesome. The engine room, new sounds, moving Obs scope, hatches, disappearing food, new "clicky" spots, new animations...major face-lift. I'm gald this came about because I had no plans to buy SH5 when it comes out in March. Great mod!!! ![]() |
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