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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#346 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Jajaja relax mate, if you want I can Upload your final release into my Ftp adress from my site and give you the link after , it will be easyer and faster, No probs. ![]() |
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#347 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,798
Downloads: 171
Uploads: 0
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I can't seem to be able to get to the engine room, is it only accessible with the free cam?:
![]() ![]() If I am doing something wrong could some one please post a view from the CR looking toward the rear, doesn't look right! Also Shift+F2 is the free cam mode what turns it off?? ![]()
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Sub captains go down with their ship! Last edited by Reece; 02-15-10 at 05:21 AM. |
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#348 |
Swabbie
![]() Join Date: Jan 2010
Posts: 10
Downloads: 6
Uploads: 0
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flakmonkey, i have a question,because my engines no running?
is this the beta version or a bug? ![]() because the hands on the enginetelegraph misses??? and at the begin of every mission are water inrushes in the central??? Can anyone help me? Last edited by Toni; 02-15-10 at 03:07 AM. |
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#349 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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I'll try to give flakmonkey a hand here
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To come out of the freecam mod, you can just right click or go into other views with the F4,F5,.. keys. Toni, it's mentioned in the readme, this is the non-animated beta version for us to test the FPS/System performance. And all the telegraph and other dials are non-clickable at the moment.
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#350 | |
Ace of the Deep
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![]() Cheers and best regards Aces |
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#351 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,798
Downloads: 171
Uploads: 0
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![]() Another thing is the Hatch doesn't open, I think that has been mentioned, the hatch lever on the RR side still works!! ![]() All in all a great mod, thanks flakmonkey and thanks to you also DD, certainly brings new life to SHIII! Can't wait for the engine animation! ![]()
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Sub captains go down with their ship! |
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#352 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#353 |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 919
Uploads: 12
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Looks the best!
Thanks for the excellent work! I hope it will be compatable with Stock v1.4? KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#354 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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It`s a very nice mod but...i stay away from it till a bettered / newer version.
When i install this mod i can`t use the dd mods anymore. Only the flag is working. I had deďnstalled the dd`s mod in jsgme but that didn`t help. I do also use the makman gui with the dd`s fix and i am not planned to disable this great mod. Couldn`t use the command shift + h and shift + o. and shift + v. So for me it is waiting till all is bettered. Anyway it is a very great mod Flakmonkey ![]()
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#355 | |
Silent Hunter
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That´s a known Bug from DD´s OH-MOD, please read this http://www.subsim.com/radioroom/showthread.php?t=104514 under "Known Issues". You need to fix this the conning deck cam fix, here: http://www.mediafire.com/?umnmmqjm1jt Best regards, Magic |
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#356 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
Uploads: 0
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![]() Great mod Flakmonkey. Seems OK on my old rig (P4 3Ghz, 3gig memory and ATI x1650pro 512mb video). Get about 25-30 fps walking through the engine room toward the rear of the boat, drops to about 15 fps walking the other way. I can live with that because it's such a good mod. When I clicked on the Watch Officer on the CT I shot up in the air, but I believe there is a fix for that by Diving Duck when he originally launched his open hatch mod. Can't wait for the animated version.
![]() Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#357 |
Watch
![]() Join Date: Feb 2010
Posts: 23
Downloads: 15
Uploads: 0
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I have a problem with the hatch going to radio/sonar room. I have SH3 1.4b with GWX 3 and this interior mod v0.11 being only mod installed from JSGME right now.
From the command room you cannot see the hatch door at all, not closed nor opened. The hole is just grey and you cannot walk thru it in free walking mode. If I go to radio room by pressing F9, the hatch door exist there but it is closed. So it seems that there is only one hatch door at radio room's side and it is closed. Hatch doors to petty officer's quarters and diesel room are all open as supposed. If I disable this mod and enable Open Hatch mod, the hatch door is open to radio room as should. Any ideas? |
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#358 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Jugger,
You have to take the other direction to see the engine room. It isn`t behind the sonar/hydrophone room.
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#359 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,798
Downloads: 171
Uploads: 0
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![]() BTW Shift+e definitely doesn't take me to the engine room.
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Sub captains go down with their ship! |
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#360 |
Watch
![]() Join Date: Feb 2010
Posts: 23
Downloads: 15
Uploads: 0
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