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|01-26-2007, 02:48 AM||#1|
Join Date: Jul 2006
check installation instruction / manual online (adobe online reader plugin needed)
Special thanks go to Anvart for inspiring me regarding the use of StateMachineControllers that made the use of key commands possible to trigger the new animations. His knowledge about the non-standard use of the StateMachine System for animation of objects, using crew commands, has made it possible for OH to evolve a step further.
HOW TO USE:
. . .
This mod features:
This mod will work with all installations of SHIII. However all mods that have altered:
will break / not work as expected.
For those using a customized commands_**.cfg file I have included detailed information on what to do to make OH compatible with their version. Do not forget to make a save copy of the file in question before altering.
ATTN: OLC GOLD MkII users !
Failure to enable the fix for OLC GOLD will result in the following problems:
ATTN: users of nvdrifter´s 'DC Shake v2.01' !
'DC Shake' will not work with OH when OLC´s MkII GOLD GUI is enabled. Both mods alter the 'cameras.dat'. Therefore both fixes contain adjusted versions of this file. To make them work together the files would have to be merged.
The same applies for WAC users. If OH is enabled on top of WAC, 'DC Shake' will not work. If you apply the fix for 'DC Shake' all alterations to the cameras.dat introduced by WAC will fail.
New 3d clickspots:
Use the clickspots to access the respective view from any free cam. TypeIX clickspots are similar
OH RELATED FIXES / FOLLOW UPS by OTHER MODDERS
U-48Kriegsmarine has made a compatibility fix for Rubini´s Widescreen Mod. See the repsective thread here: http://www.subsim.com/radioroom/priv...pm&pmid=296159
Rapt0r has created ''Rapt0r's Instruments V3.0' mod. This mod ads even more immersion to OH by introducing new textures. Check out anything about this mod here: http://www.subsim.com/radioroom/showthread.php?t=158294
makman94 has created a fix to make OH work with his 'MaGui'. Download the fix from his FF page. See the respective post here: http://www.subsim.com/radioroom/show...postcount=1365
For those who want to change the triggering depth for the helmsmen vanishing, try these tweak files. Open them with MiniTweaker and change the values for "minimum" and "maximum". I recommend to use a max difference of 0.001 between both values. If you want to "disable" this feature, set both values to 0.
'LGN1' has reported a problem with conning deck cam. When selecting the watch officer the camera winds up and looks at the conning from high above. There´s two ways to solve the problem:
Thanks for the report, LGN1!
Credits: (for more details see included installation instructions)
- Urfisch / FliegenderFisch- LGN1
Read the included Installation Instructions. They contain detailed information about how to install / enable and how to use!
RTFM - Read The F*cking Manual
Last edited by DivingDuck; 12-15-2009 at 06:32 AM. Reason: V3.09 available for download
|01-26-2007, 03:47 AM||#3|
Very nice indeed,
but a question.
what happens if you move into the Radio compartment?
does the screen changes and do you see the control room when ur in it
|01-26-2007, 04:05 AM||#6|
Join Date: Jan 2006
Incredible work, cant wait to see it textured!
"Derpy Derp Derpity Derp.... I like cheese."
|01-26-2007, 04:23 AM||#7|
Join Date: Feb 2006
Location: PQ AN 25
Good God this can't be tru!
Please don't let this be a Joke!
Still Sailing....still Deep
|01-26-2007, 04:48 AM||#8|
|01-26-2007, 04:48 AM||#9|
Join Date: Apr 2005
Location: Australia:- Sydney
OH MY............I FEEL FAINT......
40,000 men of the Kriegsmarine served on German U-Boats during WWII, 30,000 perished. German U-Boats fought from the first day of hostilities, till the very last day of the war. To date; the German U-Boats sustained the highest casualty rate of any unit in any war.
They shall grow not old, as we that are left grow old, age shall not weary them, nor the years condemn, at the going down of the sun & in the morning, we will remember them, lest we forget
|01-26-2007, 05:13 AM||#10|
Join Date: Mar 2005
Location: Nash Town, USA
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla
|01-26-2007, 06:27 AM||#15|
Join Date: Nov 2005
Location: Mar del Plata, Argentina
Those are 3d renderings, have you imported them back to SH3 and made them work?