![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#12 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
The main problem is that UBI dev. team always calculate their time of game release wrong.........they say in "march 2010" and what now "oops out of time, no time for IX, II and XXI type submarine, oops no time for finishizing campaign"
Only thing that worries me still is the fully realistic control of the sub which was very bad till now.....i mean on fully realistic options in sh4 and sh3 there was still enough to press one button to dive the sub...(what about opening main wents, stabilizing balast tanks on port and satrboard, what about dive planes control options....nothing, everything was fully automatic) and type VIIC got borring, we know it since das boot film, i was always woundering about XXI interior and IXD2, gonna miss it so hard (and evading a pursuit from destroyer with XXI in 6-7 min diving do 240-250 m ![]() and in sh3 campaign was borring till 1943 because convoys were easy to attack cuz destroyers were stupid dickheads (bad AL inteligence) and now the limit is 1943....totaly suck, but i hope the AL inteligence get more realistic |
![]() |
Thread Tools | |
Display Modes | |
|
|