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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Previously 4Para
![]() Join Date: Sep 2009
Location: Britain
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If you cant be a good example, then you'll just have to be a horrible warning! |
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#32 | |
Sparky
![]() Join Date: Jan 2010
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#33 |
Stowaway
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The main problem is that UBI dev. team always calculate their time of game release wrong.........they say in "march 2010" and what now "oops out of time, no time for IX, II and XXI type submarine, oops no time for finishizing campaign"
Only thing that worries me still is the fully realistic control of the sub which was very bad till now.....i mean on fully realistic options in sh4 and sh3 there was still enough to press one button to dive the sub...(what about opening main wents, stabilizing balast tanks on port and satrboard, what about dive planes control options....nothing, everything was fully automatic) and type VIIC got borring, we know it since das boot film, i was always woundering about XXI interior and IXD2, gonna miss it so hard (and evading a pursuit from destroyer with XXI in 6-7 min diving do 240-250 m ![]() and in sh3 campaign was borring till 1943 because convoys were easy to attack cuz destroyers were stupid dickheads (bad AL inteligence) and now the limit is 1943....totaly suck, but i hope the AL inteligence get more realistic |
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#34 |
Admiral
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Please refer to your source for this opinion.
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#35 | ||
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
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![]() In another thread I used Falcon 4.0 Allied Force as an analogy - you can only fly various F-16 variations, but these variations come with fully functional cockpits, where practically every single button, dial, switch and screen works as in reality (at least in the layman's eyes ![]() Edit: Quote:
Same with the campaigns... you called the '39-42 period boring, well, now that the devs are limited only to this period it'll receive more detail - more events, more challenges, more dynamics and scripted events, more overall fun. You can either have many, unrealistic subs, or you can have one or two highly detailed subs. You cannot have both. Same with campaigns.
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#36 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
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I would also like to ask what has any of this to do with my request? Surely there are 30 or 40 currently running threads where this might be a little more on topic? Thanks JCC |
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#37 | |
Stowaway
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#38 | |
Stowaway
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Gentlemen, this is a serious subject from a well respected member. show the man a little respect and please do not go off topic or highjack the thread by changing the discussion thank you |
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#39 |
Stowaway
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Ladies and Gentlemen, I would like to take this opportunity to impose my conception of maturity on the world...I want you to be dull people...DULL!
"A little nonsense now and then is relished by the wisest men." - Roaldl Dahl. I suppose I tend to lean towards Roald's way of thinking here... |
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#40 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
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Forgive me my nonsense, as I also forgive the nonsense of those that think they talk sense.
Robert Frost |
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#41 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
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nice statement. i totally agree JC!
i like this forum also very much and take part in it since march 2005, the release of sh3. its nice to be part of a really grown up community. and i wanna say: even if the progress on sh5 made me sad and angry...i am not insulting anyone. and when i might say "lol@devs" or something like that. its obvious, to see the game has its own concept, which does not fit most of our exspectations - and the devs leave just a lack of info, cant change anything, but present themselves as very much "passioned".i cant ignore this fact and the wave of crude, excessive optimism, some folks spread here. there is no reason to do so. but, not to hijack your thread. this was just a statement for my personal derailment, which lead me to break some unwritten rules here. ![]()
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#42 |
Stowaway
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Good to see you're still snapping at the bit JC
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#43 | |
Lucky Jack
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#44 |
The Old Man
![]() Join Date: Jan 2007
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Right you are AVG, plus all the posting activity builds buzz, hype and attracts more traffic to SubSim. In the advertising world its all good! Plus additional folks will go out and pre-order.
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#45 |
Lucky Jack
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To be sure, it looks like the main unsets are lack of u-boat varity and scripted campaign. Your actions or inaction create different outcomes. In other words, free roaming might look to be useless. I suspect it is not. After your directive is completed free roaming would be cool. SH4 had the same type deal but no effect as far as campaign or out come of the war.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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