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Old 01-23-10, 09:13 PM   #31
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It's the grouch again!!
Its the mixer again!!
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Old 01-24-10, 06:01 AM   #32
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So I would like to remind everyone that one of the things that makes this forum popular is the level of maturity and civility that is not common on many other forums. Whether you like a game, like SH5, or not; maybe you're worried about this or that feature, maybe you are unhappy or overjoyed with the way the game is shaping up: discussions here should be reasonable and intelligent. Say what you want, but let's avoid overblown rants and tantrums.

Please keep in this mind when you are discussing issues here.
The maturity of a large part of users of this forum is the first and most important reason of my joining the discussion. Personally I don't want to have any relationship with abysmally stupid behaviour of internet trolls and all this "lolchat" subculture. It's really nice to find here normal and serious people
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Old 01-24-10, 06:37 AM   #33
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The main problem is that UBI dev. team always calculate their time of game release wrong.........they say in "march 2010" and what now "oops out of time, no time for IX, II and XXI type submarine, oops no time for finishizing campaign"


Only thing that worries me still is the fully realistic control of the sub which was very bad till now.....i mean on fully realistic options in sh4 and sh3 there was still enough to press one button to dive the sub...(what about opening main wents, stabilizing balast tanks on port and satrboard, what about dive planes control options....nothing, everything was fully automatic)


and type VIIC got borring, we know it since das boot film, i was always woundering about XXI interior and IXD2, gonna miss it so hard (and evading a pursuit from destroyer with XXI in 6-7 min diving do 240-250 m )

and in sh3 campaign was borring till 1943 because convoys were easy to attack cuz destroyers were stupid dickheads (bad AL inteligence) and now the limit is 1943....totaly suck, but i hope the AL inteligence get more realistic
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Old 01-24-10, 07:26 AM   #34
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The main problem is that UBI dev. team always calculate their time of game release wrong.........they say in "march 2010" and what now "oops out of time, no time for IX, II and XXI type submarine, oops no time for finishizing campaign"
Please refer to your source for this opinion.
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Old 01-24-10, 08:59 AM   #35
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The main problem is that UBI dev. team always calculate their time of game release wrong.........they say in "march 2010" and what now "oops out of time, no time for IX, II and XXI type submarine, oops no time for finishizing campaign"
That's one heck of an arrogant and presumptive statement to make. Like McBeck, I'd like to know what your sources were for this stance of yours that SH5's limited campaign and focus on the Type VII was due to the devs running out of time. As if anyone has time to program two years of dynamic campaign and the full interiors and coding of several subs in two months.

In another thread I used Falcon 4.0 Allied Force as an analogy - you can only fly various F-16 variations, but these variations come with fully functional cockpits, where practically every single button, dial, switch and screen works as in reality (at least in the layman's eyes). Do you consider the limitation to one fighter in this game, too, the result of a restricted time schedule? "Oh, bugger, out of time, and here we were planning to give you every aircraft in the NATO arsenal".

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Only thing that worries me still is the fully realistic control of the sub which was very bad till now.....i mean on fully realistic options in sh4 and sh3 there was still enough to press one button to dive the sub...(what about opening main wents, stabilizing balast tanks on port and satrboard, what about dive planes control options....nothing, everything was fully automatic)
Oh god... you do realize that the reason they restricted themselves to one sub was to give that one sub an unparalelled level of detail?

Same with the campaigns... you called the '39-42 period boring, well, now that the devs are limited only to this period it'll receive more detail - more events, more challenges, more dynamics and scripted events, more overall fun. You can either have many, unrealistic subs, or you can have one or two highly detailed subs. You cannot have both. Same with campaigns.
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Old 01-24-10, 09:03 AM   #36
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Originally Posted by spiksy View Post
The main problem is that UBI dev. team always calculate their time of game release wrong.........they say in "march 2010" and what now "oops out of time, no time for IX, II and XXI type submarine, oops no time for finishizing campaign"


Only thing that worries me still is the fully realistic control of the sub which was very bad till now.....i mean on fully realistic options in sh4 and sh3 there was still enough to press one button to dive the sub...(what about opening main wents, stabilizing balast tanks on port and satrboard, what about dive planes control options....nothing, everything was fully automatic)


and type VIIC got borring, we know it since das boot film, i was always woundering about XXI interior and IXD2, gonna miss it so hard (and evading a pursuit from destroyer with XXI in 6-7 min diving do 240-250 m )

and in sh3 campaign was borring till 1943 because convoys were easy to attack cuz destroyers were stupid dickheads (bad AL inteligence) and now the limit is 1943....totaly suck, but i hope the AL inteligence get more realistic

I would also like to ask what has any of this to do with my request? Surely there are 30 or 40 currently running threads where this might be a little more on topic?

Thanks

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Old 01-24-10, 09:57 AM   #37
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Personally I don't want to have any relationship with abysmally stupid behaviour of internet trolls and all this "lolchat" subculture. It's really nice to find here normal and serious people
Abysmally stupid internet troll seeks similar for lochats, nights out and maybe more....
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Old 01-24-10, 12:30 PM   #38
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Originally Posted by John Channing View Post
I've been a member of this forum since 1997, since the very beginning. I started as a poster, moved (briefly) through modding, became a contributor, staff writer and finally a moderator. I have lived through the Fast Attack, 688i, Sub Command, Fleet Command, Dangerous Waters, Sh2, Sh3 and SH4 wars. As heated as the discussions got ( and yes... I was right in the middle there from time to time) the one thing that always struck me was that most of the members here were able to discuss matters with a level of respect for each other and the people who enable our hobby/passion.

Lately that seems to be missing.

So I would like to remind everyone that one of the things that makes this forum popular is the level of maturity and civility that is not common on many other forums. Whether you like a game, like SH5, or not; maybe you're worried about this or that feature, maybe you are unhappy or overjoyed with the way the game is shaping up: discussions here should be reasonable and intelligent. Say what you want, but let's avoid overblown rants and tantrums.

Please keep in this mind when you are discussing issues here.

Thanks

JCC

Gentlemen, this is a serious subject from a well respected member.

show the man a little respect and please do not go off topic or highjack the thread by changing the discussion

thank you
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Old 01-24-10, 02:40 PM   #39
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Ladies and Gentlemen, I would like to take this opportunity to impose my conception of maturity on the world...I want you to be dull people...DULL!

"A little nonsense now and then is relished by the wisest men." - Roaldl Dahl.

I suppose I tend to lean towards Roald's way of thinking here...
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Old 01-24-10, 03:49 PM   #40
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Forgive me my nonsense, as I also forgive the nonsense of those that think they talk sense.


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Old 01-25-10, 04:43 AM   #41
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nice statement. i totally agree JC!

i like this forum also very much and take part in it since march 2005, the release of sh3. its nice to be part of a really grown up community.

and i wanna say: even if the progress on sh5 made me sad and angry...i am not insulting anyone. and when i might say "lol@devs" or something like that. its obvious, to see the game has its own concept, which does not fit most of our exspectations - and the devs leave just a lack of info, cant change anything, but present themselves as very much "passioned".i cant ignore this fact and the wave of crude, excessive optimism, some folks spread here. there is no reason to do so.

but, not to hijack your thread. this was just a statement for my personal derailment, which lead me to break some unwritten rules here.

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Old 01-25-10, 08:28 AM   #42
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Good to see you're still snapping at the bit JC
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Old 01-25-10, 09:14 AM   #43
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The main problem is that UBI dev. team always calculate their time of game release wrong.........they say in "march 2010" and what now "oops out of time, no time for IX, II and XXI type submarine, oops no time for finishizing campaign"
Perhaps with SH4 but not with SH5. I believe all wil enjoy SH5!
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Old 01-25-10, 11:46 AM   #44
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Perhaps with SH4 but not with SH5. I believe all wil enjoy SH5!
Right you are AVG, plus all the posting activity builds buzz, hype and attracts more traffic to SubSim. In the advertising world its all good! Plus additional folks will go out and pre-order.
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Old 01-25-10, 12:09 PM   #45
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To be sure, it looks like the main unsets are lack of u-boat varity and scripted campaign. Your actions or inaction create different outcomes. In other words, free roaming might look to be useless. I suspect it is not. After your directive is completed free roaming would be cool. SH4 had the same type deal but no effect as far as campaign or out come of the war.
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