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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Oct 2008
Posts: 103
Downloads: 349
Uploads: 0
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Ok, thats science,but what can we expect from the game?
In SH3 vanila it was 8km. |
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#2 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
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i really hope for the 1st time we will be able to see smoke stacks over the horizon
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#3 |
Nub
![]() Join Date: Jan 2010
Posts: 3
Downloads: 0
Uploads: 0
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#4 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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With a clear atmosphere, I have spotted masts of ships 12 nm away at an eye height slightly lower than standing on the deck of a U-boat. The eye height on the bridge would be aproximately 2 meters higher.
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#5 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
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most uboat attacks where at night so the visuals distances would be much reduced , compared to daylight.
captains took advantage of moonlit nights, conducting from surface attacks and calm seas states was the ideal conditions, and in hope of finding a big convoy on nights like these. would love to see screens with nice night conditions ..moonlit waters .
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#6 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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Seeing only the masts in the distance, ala SH1, would be a welcome addition.
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