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-   -   SH5 Atmosphere? (https://www.subsim.com/radioroom/showthread.php?t=160545)

Dani 01-21-10 01:46 PM

SH5 Atmosphere?
 
16km? 20km? More?
It isn't 8 km ,right?:06:

Sentinel VI 01-21-10 01:59 PM

Realistically, a Type VII u boat only had a visual range of about 6.6 nm, or 12.2 km.
Obviously, the advent of marine radars greatly increased detection range to over the horizon.

Kapitanleutnant 01-21-10 02:03 PM

Quote:

Originally Posted by Sentinel VI (Post 1242268)
Realistically, a Type VII u boat only had a visual range of about 6.6 nm, or 12.2 km.
Obviously, the advent of marine radars greatly increased detection range to over the horizon.

That's the distance to the horizon, isn't it?
Lookouts could often spot a ship beyond the horizon by masts or smoke plumes. I've heard that spotting ships at ranges up to 15-20km were not outside the realm of possiblity by looking for these things.

Jimbuna 01-21-10 03:48 PM

Quote:

Originally Posted by Kapitanleutnant (Post 1242272)
That's the distance to the horizon, isn't it?
Lookouts could often spot a ship beyond the horizon by masts or smoke plumes. I've heard that spotting ships at ranges up to 15-20km were not outside the realm of possiblity by looking for these things.

Yes, in good weather conditions I believe those distances were achievable and even greater via hydrophone (sound not visual that is) :DL

Sentinel VI 01-22-10 10:44 AM

It all has to do with height of eye. The numbers I posted were representative of the distance to spot an object at sea level. You can spot masts / smoke well beyond that.
If you were, for example, looking from a Type VII to a ship with a 120' mast, a good lookout could spot the mast at 12.8 nm. You probably wouldn't see the hull until about 7 nm or so.
That is why in historical accounts, the smoke was always the first indicator of a contact: it had the highest "height of eye"

Dani 01-22-10 11:51 AM

Ok, thats science,but what can we expect from the game?
In SH3 vanila it was 8km.

Laffertytig 01-22-10 01:44 PM

i really hope for the 1st time we will be able to see smoke stacks over the horizon:rock:

Sentinel VI 01-22-10 03:25 PM

Quote:

Originally Posted by Dani (Post 1243303)
Ok, thats science,but what can we expect from the game?
In SH3 vanila it was 8km.

I guess we won't know until its loaded up.

Until then, I'll just spew what I do know :DL

Brag 01-22-10 03:56 PM

With a clear atmosphere, I have spotted masts of ships 12 nm away at an eye height slightly lower than standing on the deck of a U-boat. The eye height on the bridge would be aproximately 2 meters higher.

capthelm 01-22-10 08:51 PM

most uboat attacks where at night so the visuals distances would be much reduced , compared to daylight.

captains took advantage of moonlit nights, conducting from surface attacks and calm seas states was the ideal conditions, and in hope of finding a big convoy on nights like these.

would love to see screens with nice night conditions ..moonlit waters .

IanC 01-22-10 10:43 PM

Quote:

Originally Posted by Brag (Post 1243527)
With a clear atmosphere, I have spotted masts of ships 12 nm away at an eye height slightly lower than standing on the deck of a U-boat. The eye height on the bridge would be aproximately 2 meters higher.

Seeing only the masts in the distance, ala SH1, would be a welcome addition.


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