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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Pacific Aces Dev Team
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Modify the texture and save it as .BMP
Then open the TGA you want to modify, and copy the modified BMP as new layer. Save, and go out. The program will warn you that the TGA format only allows one layer and an alpha channel. That's OK, save and exit. Should be ready now ![]()
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One day I will return to sea ... |
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