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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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It would be a break to see cumulous clouds of an approaching front, or if nothing else just a change of scenery. Aircraft coming out of clouds would be nasty surprise, too.
Could the weather work something like the convoys move? A storm or other weather phenomena could extend for X number of miles and move across the game world. High cloud preceeding a warm front, Cumoulous advancing across a clear sky with and whithout squall lines in the fore of a cold front. Areas of fog could move like storms. by changing the frequency and routes, more realistic and different climatic conditions would be a chieved. ![]()
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#2 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Right W_clear
![]() Sea and Sky (Environment) was sometimes neglected with explanation "it's simulation, who cares about beauty..." Environment visuals in modern sim are must! It gives you feeling of really being there ![]() ![]() If only SH3 had modern environment visuals, I would play it for years to come...
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#3 |
Frogman
![]() Join Date: Nov 2006
Posts: 296
Downloads: 89
Uploads: 0
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Fully agree with that too. I think about this every time I see the real ocean. For example instead of having one type of thunderstorm with heavy fog like in SH 3 and 4, I would love to see the storm building up in the skies like this:
http://www.beautifulvista.com/Recent...ay_19_2004.jpg |
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#4 |
Ace of the deep .
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Stop trying to make sh5 suit old outdated hardware and give us some [descent]sp. graphics .
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#5 |
Lucky Jack
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You gotta remember that this isnt some new hotshot, overlyhyped, reviewerbribing FPS game we are talking about. Doing "Crysis" with SH5 would propably cut the sales with 30-40% due to ppl not being able to run it. And that would be the end of SH series.
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#6 |
Canadian Wolf
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This is a good point. I think they need to find a happy medium here, somewhere between mid and high end as it relates to graphics.
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