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Old 09-20-09, 04:29 PM   #11
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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To be honest, I think a basic principle is being overlooked: the game puts you in the shoes of a U-boot captain. He doesn't just have access to a few "screens" representing the stations of his boat, nor is he confined to the controlroom and conningtower.

It may not have any lasting appeal to the hardcore simmer, but if you are to be (ie feel like) the captain, it only makes sense to have access to the entire boat.

Imho at the core it's about immersion. I think it's a step they didn't just should take, it's one they had to take, for the sake of the overall experience.

Just my 2c.
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