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Old 08-30-09, 01:35 AM   #16
JScones
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LOL?

Does this mean EgoApocalypse that you're putting your hand up to be the first to release reworked interiors?

Good luck balancing detail with performance.
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Old 08-30-09, 02:21 AM   #17
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One of the first things I'd like to see redone are the floor tiles. We should extend the walls down and make the floors look like grates and see objects below them. Hopefully UBI will allow a "cast shadows" flag on each item. Then adding the miriad of objects in Tomi's interior would be a lot simpler
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Old 08-30-09, 04:25 AM   #18
Highbury
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Of course the detail in Tomi's work is amazing. however considering his highly complimentary opinions of the SHV previews, and his all around good nature, I doubt he would approve of you using his work as a basis to "LOL" at the development team. A very unfounded LOL at that.
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Old 08-30-09, 05:10 AM   #19
JU_88
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Quote:
Originally Posted by Highbury View Post
Of course the detail in Tomi's work is amazing. however considering his highly complimentary opinions of the SHV previews, and his all around good nature, I doubt he would approve of you using his work as a basis to "LOL" at the development team. A very unfounded LOL at that.
Highbury is spot on there regarding Tomi.
And the devs read this forum, so its really not really nice.
Nobody would compare two examples of modders work in this way out of respect, where is the respect for the Dev team - dont they deserve any?

Last edited by JU_88; 08-30-09 at 05:23 AM.
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Old 08-30-09, 11:22 AM   #20
Iron Budokan
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Quote:
Originally Posted by Highbury View Post
Of course the detail in Tomi's work is amazing. however considering his highly complimentary opinions of the SHV previews, and his all around good nature, I doubt he would approve of you using his work as a basis to "LOL" at the development team. A very unfounded LOL at that.
Agreed.
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Old 08-30-09, 01:07 PM   #21
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As long as we can mod the interiors and in a modular fashion I'll be happy. After the first few hours of play I'm pretty sure I'll go back to the old warp to the bridge and right click to go back method of SH3. If a SH3 style acurate control room interior can be made (cause that's where I'll be most of the time), the rest of the boat can look vanilla AFAIC.

Last edited by LiveGoat; 08-31-09 at 06:57 AM.
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Old 08-30-09, 02:20 PM   #22
Wintahs
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Tomi's version makes my eyes hurt.
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Old 08-31-09, 03:52 AM   #23
elanaiba
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I like Tomi's work very much and in many ways it looks superior to our stuff - clearly the fruit of much time, passion and knowledge put into it.

Of course, the question is whether it would stand the test of technology and make it into the game .... as our engine room has. We have dodged technical problems and limitations I never knew exist
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Old 08-31-09, 04:05 AM   #24
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The SH5 screen shot of the engine room looks fine
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Old 08-31-09, 08:09 AM   #25
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Quote:
Originally Posted by elanaiba View Post
I like Tomi's work very much and in many ways it looks superior to our stuff - clearly the fruit of much time, passion and knowledge put into it.

Of course, the question is whether it would stand the test of technology and make it into the game .... as our engine room has. We have dodged technical problems and limitations I never knew exist
I like the new interiors, although sometimes they seem a bit too big. But I guess that's FOV related. Even more, I like how the compartments at the ends of the sub are visibly smaller. It makes you feel you're 2 meters away from the bow . When you go back to the CR it feels like you return to a luxurious room. Which is exactly how it must've felt in real life. The shadows will add a new dimension to the interiors but I really hope that the lights can be turned on/off individually by clicking their switches and that they change colors depending on the battlestation/silent running status.

But most of all I'd like to congratulate you for making the interiors look like a serious and cold war machine, not a hot tin can with pipes and dials. Germans were proud of their engineering and there's no way in hell they'd make the subs look like anything but a shiny, thick and tough killing blade. I still have the trailer in my mind, those guys look like professional warriors not scared cats with oil on their faces.
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Old 08-31-09, 02:18 PM   #26
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The 'screen-shot' you posted is not original as it is very blurry.

We're having a lot of 'trouble' with the 3D artists not to make it look like that 2nd image (because people can't spend thousands of $/€ on a new PC (in this times of economic crisis)).

And yet, while walking inside the sub, you will be blown away by the level of detail of the 3D models. I guarantee you that.
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Old 08-31-09, 02:23 PM   #27
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Quote:
Originally Posted by maerean_m View Post
The 'screen-shot' you posted is not original as it is very blurry.

We're having a lot of 'trouble' with the 3D artists not to make look like that 2nd image (because people can't spend thousands of $/€ on a new PC (in this times of economic crisis)).

And yet, while walking inside the sub, you will be blown away by the level of detail of the 3D models. I guarantee you that.

I indicated this in the past, that at that level of detail, the mod for SH4 will run at 1 FPS... People see a static pic and expect it to work, and naturally a comparison is done now here with SH5. But it's a rendered shot vs an ingame shot so it's not fair anyway... Happy to see you are 'on the ball'.
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Old 08-31-09, 08:47 PM   #28
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I'm one of those who couldn't give a damn about how the interior looks.

For me, it's all about gameplay and technical detail.

In SH4, as I am no doubt everyone is sick of hearing me say, the air search radar was represented via PPI and gave bearing when, in reality, it was always an A-scope and gave distance only.

THAT was unforgivable in my book.

So, for my money, please focus on how things work before concerning yourselves with how they look.
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Old 09-01-09, 01:26 AM   #29
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I agree. I might cruise through the interior once, then I'll be over it. If it adversely impacts my FPS, then I won't be happy; I plan on buying SH5 to play, not to look at pretty pictures (I have the internet for that).
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Old 09-03-09, 05:51 PM   #30
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I will 3rd those above comments from JScones & Steeltrap as well. Sometimes less is more...
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