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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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I don't relay on the WA. Before I surface the boat, I scan the surface for enemies myself using the peri. and after surfacing I scan the surface myself using the binocs in order to prevent bad surprises. after that I give the responsibility to the WA during driving surfaced.
and then, if the visibility is about 6000m, my WA will surely detect the enemy before the enemy detects my UBoat. But as I said, things have to be tested....... I know this is not an optimum solution, but "Ship spotted", "Ship spotted", "Ship spotted" is an absolute no-go for me. h.sie |
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#2 |
Admiral
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Hello Mittelwächter,
in some situations you hear "Ship spotted" every second. If you look on the navmap at that time you see at least one contact appearing and disappearing continuously. making the .ogg file longer with 2 minutes silence is a good idea in principle, but there are 9 speech files with different voices for "Ship Spotted" and I bet, that they can be played parallelous by the game. I doubt that they can only be played one after each other (which was your idea behind it, if I understand you correctly)......bad english, I know....... but it's worth to be tested. Last edited by h.sie; 08-12-09 at 02:10 AM. |
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#3 |
Admiral
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Thanks dcb, for your reply.
I'll try your idea. thank you. but I fear changing sensors..... |
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#4 |
Admiral
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By the way: It has to be tested, if the WA is only reporting ships he detected by himself, or if he also reports ships detected by other watchmen. I hope the second possibility is correct......that would be perfect. otherwise my mod is useless and is the same as if I put the watchmen in their quarters to sleep..
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#5 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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I got the strong impression that this is true. If you're positioned atop the conning tower, amidst the watch crew (F4 screen), when ships are sighted, you'll see that each crewman, the first time he sees a new ship, raises his arm as he was pointing to the ship's direction. Each time this occurs, you can hear the Watch Officer announcing "Schiff gesichtet". So, my understanding is that he also reports sightings by other watchmen.
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#6 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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h.sie, this sounds like a great idea!
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#7 | |
Admiral
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yes, I discovered the same behaviour. that would be perfect for me!!! but unfortunately I discovered that not all ships are reported acoustically by the WA. some ships only are reported my an text message, which I perhaps could overlook. It's not important for me that every ship of a convoy is reported. One ship of a convoy is enough for me to be warned. The rest of the convoy I'll be able to detect by myself. But new contacts which come from different directions into detection range must be reported acoustically and immediately so that I am warned. In the next days I'll make some test-scenarios, for example: A) 4 fast-moving single destroyers are coming from 4 different directions into detection range. Will the WA report all 4 ships? How long is the time lag between the detection by a watchman an the report by the WA?? B) same as above at different weather conditions (fog/night)... c) What happens if planes are detected? This will be an interesting weekend. Hi OLC, thanks for the kind words! If the mod works, an english version will follow, of course..... h.sie Last edited by h.sie; 08-12-09 at 05:16 AM. |
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#8 |
Admiral
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I'm sorry to say that my idea does not work. In some test scenarios, the WA did not report a single destroyer that came into detection range, although the destroyer has been detected by a (muted) watchmen.
I also tried setting sweep-arc = 0 in sensors.dat. But I did not see any different behaviour. Now my last chance is to analyse, how WAC, NYGM, LSH handle this problem..... Scheisse. |
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