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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Go to the mod folder, then Data/Submarine/KMS_AdmiralScheer, Open up KMS_AdmiralScheer.dat with s3d, go to 6: Node - NBC_GrafSpee, then UnifiedRenderController, open the Caustics tree and set Enabled to false (Yay I answered a modding question)
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Current Eastern Front status: Probable Victory |
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