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Old 10-21-07, 04:59 PM   #13
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
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Default Sorry I guess I said it wrong

Quote:
Originally Posted by trimzeke
Quote:
Originally Posted by leovampire
I see they are on the crew now but the one's the officer's had are gone. Just asking if there was a reason for it?
There are only 2 relevant hat textures available [sapca_od01 and sapca_v02od01] that I know of...

Cap'n Cox customized od01 for O-gangers, but did not customize v02od01. He also included a custom crewmembers3D.upc file in the sweaty shirt - big cap mod package. As a result, the O-gangers wore the first cap [od01] and the CPOs wore the second [v02od01].

I figured this out and, using Cap'n Cox's customized big cap texture, I found some anchors, photoshopped a CPO cap and substituted it for the second texture [v02od01]. Works good in my game. No crashes, no weird stuff and everyone is wearing the right style of cap. No missing hats.

If you are missing an Officer cap, it may be due to the crewmembers3D.upc file in your game. I posted my custom .upc file for download (it prevents missing caps) in the first post (it also prevents missing raincoats and missing rainhats - you should see how screwed up that vanilla .upc file is it took a lot of editing to fix)

Or you can download and install Cap'n Cox's sweaty shirt - big cap mod. It also has a .upc fille that prevents missing caps
The Dolphin pin on the shirt's for the officer's is what's missing. Everything else is cool. Better than cool.
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