SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-06-20, 09:31 AM   #13
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Accorting to propbeanie, in SHIV all the carrier/escort carrier unit types are able to spawn aircraft. Hopefully this is also the case for SH5.
Well of course it is the case. I was talking about TDW patches, they aren't really functional to the best of my knowledge. Spawning planes outside of 3D rendering range work just fine in SH5 both for AC and air bases, with or without TDWs patches. Spawning planes in front of our eyes which should be possible with these patches is problematic...



Quote:
Do you mean that gaps between an air group and the next one are not problematic?

For example:

Code:
[Unit]
ClassName=RAFNortholt        ;-50087.640000    6186482.280000
3DModelFileName=data/Land/LAB_LargeAirBaseGB/LAB_LargeAirBaseGB
UnitType=406
MaxSpeed=0.000000
MinSpeed=0.000000
Length=1
Width=1

[AirGroup 1]
StartDate=19400618
EndDate=19400622
Squadron1Class=FHurricaneMkI    ;No. 1 Sqn. RAF (fighter squadron, No. 11 Group - Battle of Britain)
Squadron1No=5

[AirGroup 2]
StartDate=19400801
EndDate=19400908
Squadron1Class=FHurricaneMkI    ;No. 1 Sqn. RAF (fighter squadron, No. 11 Group - Battle of Britain)
Squadron1No=6
BTW, I have noticed that in OHII (as I said, I right now I can't check stock game) there is always a day of difference between the end of an air group and the beginning of the next one, whereas I would have expected them to use the same date. According to your experience, is that the correct way to set up two consecutive air groups, i.e. without end/start dates overlapping?
I'm not really sure, but if we look at some other SH5 files and logics, that continuity in dates is probably there for a good reason...


Quote:
It is not only the fact that editing taskforce layers would be a tedious work, but also that generic entries add a nice randomness to the game.
I was just thinking, by adding new nation which will be reserved only for British seaplane freighters, we could solve all problems, randomness in taskforces composition, ensigns and gray paint...


Quote:
Originally Posted by kapuhy View Post
The plane in this picture is Walrus scout plane which we certainly do have in SH5 (though, as per gap's comment, it should be really switched to Sea Hurricane which we fortunately also have).
You are right! Thank you! I was too lazy last night to go trough the museum...
vdr1981 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:48 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.