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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Sparky
![]() Join Date: Mar 2017
Posts: 155
Downloads: 112
Uploads: 1
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This will happen if the ship reachs its last waypoint and has deleteonlastwaypoint=true or it has meet its exit time while you are there.It's pretty weird to observe this but it just how the game behaves.
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