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-   -   ships desapear infront of me (https://www.subsim.com/radioroom/showthread.php?t=244735)

Aquelarrefox 04-20-20 10:06 PM

ships desapear infront of me
 
this is very extrenge in all my years playing never see something like this.
i play an hybrid from mygm and wac5, i get torpedoes for a mx11 from mfm, hit and explode as normal, i hit a "small merchant" i bealive from wac (its hi def, a small merchant thith the stiks pointing down, no mathers), and it desapers.
it desapear and only see water moving in the point the bow hits the water, it didnt check the sinking.
someone know whats happens (and its not issue from wac¿s fx, von dos and fmf ships didnt do this).
Of course it didnt ctd... more strange.

shadow_wxh 04-21-20 12:36 AM

This will happen if the ship reachs its last waypoint and has deleteonlastwaypoint=true or it has meet its exit time while you are there.It's pretty weird to observe this but it just how the game behaves.

Jimbuna 04-21-20 04:52 AM

Quote:

Originally Posted by shadow_wxh (Post 2664794)
This will happen if the ship reachs its last waypoint and has deleteonlastwaypoint=true or it has meet its exit time while you are there.It's pretty weird to observe this but it just how the game behaves.

Yep :yep:

Aquelarrefox 04-21-20 09:58 AM

not the case, in middle of attlantic, im not talking of a "hub" zone, and thats other thing, the issue come frmo the torpedo impact it doesnt disapear from reach a destination (someting i dont remember have seen it but i know game works that way.
In that case both ships should disapear at same time.
here its other the problem.

Jimbuna 04-21-20 01:34 PM

Any before and after screenshots?

Aquelarrefox 04-21-20 02:49 PM

no, i usualy dont take screenshots... i can peak you wich ship was from manual, after there was nothing to take a photo. i hear the explotion and game said torpedo impact, at fist i set and hit secod hit in the line when i go back first it was gone. its extremly extrange, i bealive somthing like this should make ctd


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