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#7 | |
中国水兵
![]() Join Date: Jun 2010
Location: Germany
Posts: 270
Downloads: 3
Uploads: 1
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![]() Quote:
What you are trying to do may be some sort of balancing. Evan the professional experts or Game-developers (not only SH3) can fail and are failed on this. There are alot of discussions on this topic, which i cant remember all. A short search on Subsim brings some results: for SH4 but also relevant for SH3 (without thermal layer) https://www.subsim.com/radioroom/sho...d.php?t=111395 in GWX are(!) hardcore-Destroyers https://www.subsim.com/radioroom/arc.../t-137709.html limits https://www.subsim.com/radioroom/arc.../t-119826.html limits, Modifying Search-beam https://www.subsim.com/radioroom/arc.../t-194336.html GWX "uber"AI https://www.subsim.com/radioroom/sho...d.php?t=104377 Keep in mind, that changing the Environment can also have unwanted results to Sensors. For example visual sensor are relying on light and ambient-light. This Game-balancing, once started, is an ongoing never ending process. Greetings. |
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