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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | ||
Admiral
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They can not!! We aren't even coming close to reality when playing a computer game. There's no consequence to bad judgment outside of a Death Screen that provides the player with a simple "do over". We play a game on a 2 dimensional screen, when the reality of life is played within a 3 dimensional world. This game limits "simulation" to only a mear definition of the word....certanly not in its play structure. You demand that measurements should be inaccurate at all levels. You expect us to accept your opinion that even when a measurement is found incorrect, a competent "real life" individual would not correct the measurement. I've already proved with a tool like the U.S.S. Cod's Omnimeter, the measurement device will be corrected when it's found in error (linked post). For you to suggest that we should accept poor inaccurate measurements is truly a false hood that neither lends itself to reality, nor to expected game play. No player expects the game to be "rigged" to not provide a reasonable accurate solution due to inaccurate measurements. A player should expect poor results with poor execution, but not with a tool that never accurately measures due to inaccurate measurements. My providing accurate measurements for a game that doesn't even come close to reality is for game playability. I couldn't care less about your conclusions of mast height deception, or some notion that we could never figure out a ships true measurement (even though many merchants, by all sides, were manufactured by the same shipyards). If there is a misrepresentation of what a game should be, its one of accepting inaccurate outcomes never correcting themselves.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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