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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Fleet Admiral
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Welcome Aboard
It all sounds good... good and expensive to make. I am not sure there is a large enough customer base for such a game. Making a WWII submarine simulator is a delicate balancing act. Make it too realistic and it would be boring. Make it too exciting and it would be less a simulator and more an arcade type game. This why I, personally, feel the mods have done a wonderful job with SH3 and SH4 trying to get that balance more finely tuned. I agree we have the technology. I am not sure the demand would be there from a commercial standpoint. Someone has to pay to make this and they probably want their money back in sales. I don't have the money, that's for sure. ![]() You ask three SubSim members what they want to see in a new simulator and you will get five different answers. ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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