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Old 11-18-11, 03:56 AM   #15
Stiebler
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Join Date: Oct 2005
Location: London, UK
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It seems that the problems with my Addon Patch are always due to the CAM-ship.

The description by Fitzcarraldo and HW3 of a crash at about 70-75% of loading are classic symptoms of an error in the campaign_RND.mis file (or possibly the campaign_SCR.mis file, depends on their relative sizes, but usually the _RND.mis file is much larger than the _SCR.mis file). Since my patch does not change either of these two campaign files, it is certain that people are making errors in installing their CAM-ships.

The CAM-ship mod serves only to prevent the annoying problem, that the CAM-ship behaves like an aircraft carrier (allows aircraft to fly continually, instead of only once). If you do not have a CAM-ship in your installation, then my mod serves no purpose. Don't try to install a CAM-ship as type 8, and the CAM-fix part of my Addon Patch will be ignored.

Anyone who wants to persist with the CAM-ship should download NYGM and see how it is implemented in the NYGM files. Look for 'M36B' in the campaign_RND.mis file, in the Sea folder (silenthunteriii\data\sea\M36B\M36B.cfg), and in the roster folder (silenthunteriii\data\roster\sea\british\). Finally, check the changes you have made by attempting to load your campaign_RND.mis file into Mission Editor. That will show any serious errors.

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Has anyone got any feedback on the how well (or badly) the asdic-fix-for-shallow-waters functions?

Stiebler.

Last edited by Stiebler; 11-19-11 at 04:15 AM.
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