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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Black Magic
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v3.0 released. See post #1 for details.
This version adds support for hedge hogs. Can't see how this mod can make the oxygen reserve go immediately to 100%. All IDs are unique (they follow the format that I use) and the method I use to make this work hooks some of the depth charge explosions effects and spawns a virtual bold decoy when they (effects) are called. Last edited by TheDarkWraith; 03-19-11 at 12:10 PM. |
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