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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | ||
Stowaway
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![]() I gave .1 a try to no avail. As for soundcard drivers, I've had different ones, and recently changed my board, which uses different drivers, so that "might" not be an issue in this case. I say "might", because even with different drivers, you never know. Your workaround is a good idea, and I'm really glad that you reminded me about it, because if I can't resolve the problem directly, going in this way is a good alternative. I think I'll start with "Both engines stop" or perhaps a shorter "Engines stop", then do many of the other commands. ![]() In fact, I actually already implemented a bit of it since originally encountering this problem. For example, for "surface the boat", I removed that voice command and all other references to it, leaving only "take her up". Since that time, I haven't had a rogue surface order except for "Blow ballast!" which is maddening (I'm going to pull that out too). I have to figure out what's causing time compression to go to maximum, because that's a problem too. I went in to the game after reading your suggestion, and watched the responses. "All stop" is one of those commands that is repeated back exactly, whereas speeds are not. So, "ahead slow" comes back as "minimum speed" or something like that, hence, not causing a loop. I think this is what tipped me off originally, but frustration probably made me give up early on an overhaul at that time. ![]() Hopefully skwasjer may have some insight into the original problem one day. Cheers! |
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