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Old 11-30-10, 08:39 PM   #15
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
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O'Kane is discussed in detail in posts 11 -13. You fire torpedoes when the juicy parts of the duck crosses the wire. You should not have to offset torpedoes to hit your mark.

Note: the dials you enter speed, Aob and range are referred to as the Stadimeter aka the Attack Dials (by Capn Scurvy in a tutorial), I believe.

The method you describe in the rest of your post is classic manual targeting. You enter speed, use the Aob to set the target's course (which you can verify by looking at ships dials on the TDC [the dial on the upper left]. You can find the target's true course using the compass tool on the Nav. Map. (Ask in a new thread if you do not know how to find a target's true course vs. relative course.) Next, turn on the PK. The TDC will begin to track the target. Set range with the Range Dial on the Stadimeter. You can check your firing solution on the Attack Map screen. If the whithe "X" is centered on the target, and the white line follows the target's true course (i.e. the course and the silouette of the target match), you are in business. The TDC will accurately track the target unless it changes course or speed. The TDC sets the torpedo angle, and adjusts it continuously while the target proceeds on its course. It will do so even if your boat is moving.

Note: Unless you activate the Easy Aob mod, adjusting the Aob dial will not cause a corresponding adjustment to the target's course. It is a kink in the game. The Easy Aob mod fixes that problem. You can find information on the mod in Neal Steven sticky re mod in the mod forum. The theory of manual target was explained by Hitman in a pdf download called Manual Targeting at 100 Percent Realism, also found in Stevens' sticky.
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