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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#22 |
Pacific Aces Dev Team
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SECOND STEP - OK let's weed a few out.
Special Case 1. 'online' requirement. The con argument says it's intrusive/restrictive/immoral. The pro argument says this is the future. Without it PC game development might cease. For some players this is a complete no no . No compromise. End of story. They can leave the room. None of what follows will be of any interest to them. Almost Certainly Moddable:- 4. there seems to be only 3 types of merchant to sink 5.I can only play till '43 6. I'd also like to be able to select the start date (like SHIII) instead of having to start in '39. 12. sink so many battleship objectives. 23. No Kriegsmarine grid Moddable to some extent :- 2. The Type VII only deal is very bad. 9. Inability of crew to spot anything neutral as in SH4 May as well not have any neutral shipping out there.
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"You need to put your behind in the past". Kumba |
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