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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#30 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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This is the problem I am having. At 120 meters or below I need at least 200rpm on the engines, 3-4 knots, to keep from sinking. I dunno if this is as the game is designed, or a bug. But it makes it almost impossible for me to test Ducimus AI tweaks, hence the lack of feedback from me. Sorry.
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