SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-31-09, 05:43 AM   #12
Paul Riley
Ocean Warrior
 
Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
Default

Thanks OLC,

I tried the callibration you sent me,contrast maxed out,brightness all the way down.Increased brightness to 95%,this the level I can just see a difference in the first 2 black boxes.The result is a poor washed out screen,with black looking more like a dirty thinned out grey,and white is too dazzling.My previous 89% is about as perfect as I can get it,without losing detail in shadows.I actually got my method of callibration from the readme of an old game of mine,Thief Deadly Shadows,which is virtually all played in shadow.

It appears all monitors clearly have differing black and white points,and you would expect different,sometimes extreme results.Interesting though about the Gamma correction.

And,would you recommend a 100% contrast?,as it makes bright objects very dazzling,sometimes blurring out the true 'white' effect.

I will play around a bit more yet
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes
Paul Riley is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:19 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.