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#12 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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![]() ![]() 1. I always end up starting out at Keil, not Memmel on the first mission? 2. How do you regulate speed when using the Snorkel to stop the Chief Engineer constantly calling out the speed in knots, as speed appears to settle at approx 13 knots, not 10 Knots and can not be regulated via keyboard or mouse and are frozen when using the Snorlel? 3. Using GFP V 164, I have patched items under 7 headings, not 9 headings as mentioned previously by THEBERBSTER.? I wonder what I am missing. 4. Do I leave off starshell patch or put it back on? 5. I have on Kreigsmarine grid mod but I does not give me a grid reference layout in my main map. Am I missing something in the mods? Current Activated Mods. Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.a Enhanced Visibility (medium) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 10.II Seafloor (medium resolution) DynEnv v2.9 - 11.a.II Sea Plants - Atlantic Kelp Forests (medium resolution) DynEnv v2.9 - 12. Sounds sobers multi color mod V5 sobers best ever fog V27 SH5 sobers storm Clouds v1 SH5 sobers waves mod V30 SH5 Water reflections intensity varied by available sunlight by TheDarkWraith sobers more trees SH5 sobers better terrain v4 SH5 Chart Colour Scheme 4 SubFlags_0_0_8_byTheDarkWraith 2 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix EUF_UBoat_FX_v0_0_3_ byTheBeast MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (german version) BLUE+WHITE CHECK PANTS AND HAT German U-Boat Crew Language Pack FX_Update_0_0_22_ByTheDarkWraith FXU_0_0_22_Ship zon Files FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_5_0_gap_Sextant_Mask_No_Eye_Reflectio n NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0 Large Optics for TDW UI Large Optics for NewUIs_TDC_7_5_0_Test 17 Patch Large Optics for TDW UI 8 by 5 Large Optics for TDW UI Alt Attack Scope gap - HD 1 deg Scope Bearing v 1.0 IRAI_0_0_41_ByTheDarkWraith Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Church's Compass Dials Mod v2.2 - Option Two OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 SUB mod for OH II MQK LocationMaps_IO MQK ShapeTextures_NO Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 Trevally Tutorial - All v0.2(for OHIIv1.3) one ship, one torpedo v1.00a Invincible U-Boat Mod v1.0_2 Realistic ammo amount for AA and deck guns Diesel Free Upgrades FREE SPECIAL Abilities sobers smoke screen V1 SH5 (DynEnv compatible) sobers hud sounds V1 SH5 sobers no footstep sound mod SH5 V2 VII-C Skin by Naights Moon_light_mod V5 SH5 Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 GramophoneShuffler Kriegsmarine Grid Map for MO and TDW UIs by stoianm Graham.
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![]() ![]() ![]() The objective of every dedicated Captain must be to anticipate problems and move swiftly to eradicate them. However, it's somewhat difficult to remember that your initial objective was to drain the swamp, when you are up to your ass in alligators!. Last edited by pinner2010; 06-13-14 at 09:12 PM. |
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