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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2005
Location: France (Alsace)
Posts: 22
Downloads: 32
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I was just wondering in which file I have to change the Roster font (where the score is updated) just to have a beautifull like hand writing...?
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#2 |
Watch
![]() Join Date: Apr 2005
Location: France (Alsace)
Posts: 22
Downloads: 32
Uploads: 0
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Please nobody knows?
It would be much more realistic with that beautiful ink pen... ![]()
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#3 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
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Fonts are found in Data\Menu\Fonts and are made up of two files. One is a TGA (or DDS in SH4) that has all the characters lined out as bitmaps, and the other is an OFF file that contains a list of rectangles linking the actual character to a section in the TGA. You can open the OFF files with S3D (v0.8.2 and up).
To make a new font, edit a TGA first and replace each character bitmap with a new one. Then, tweak the rectangles in the OFF file so the game knows what character is where in the TGA. Take note that when you change a font, you likely have to do it in multiple font sizes, ie.: FPHunt12.off, FPHunt15.off, etc. You can also add new fonts (instead of overwriting) but then you have to also add a reference to it in the menu_1024_768 file and update all the UI objects that have to use the new font. Example: ![]()
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