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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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2. The only conflict is the sh.sdl-file that has the soundeffect info. It's compatible with OH 1.6 but if you are using a soundmod last, activating this could overwrite some audio settings (not actual soundfiles though). |
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#107 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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Thanks....i might give it a shot out to sea.... i'll let you know the outcome!
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#108 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
Uploads: 0
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Just to point one thing i´ve found.
![]() I just changed before enable, soo not a big issue here. Thanks for a great mod, another must have for me. ![]() |
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#109 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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DL Link says file is Unavailable...
Does anyone know where I can get this Mod? Thanks! |
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#110 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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#111 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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Awesome.....
Thanks! |
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#112 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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#113 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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DownLoading Now...
![]() THANKS!!!! |
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#114 | |
Stowaway
Posts: n/a
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#115 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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#116 | |
Stowaway
Posts: n/a
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![]() Thanks again! |
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#117 |
Bilge Rat
![]() Join Date: May 2005
Location: UK
Posts: 1
Downloads: 22
Uploads: 0
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Was missing this from sh3, was satisfying to know those who would damage my lovely sub were gonna have a nice cold unpleasant night
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#118 |
Navy Seal
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Would you consider doing this for Operation Monsun(SH 4) ? Lifeboats are missing for merchants and warships for the most part and on the rare occasion they show up, they are like speedboats.Need a fix for sure.
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#119 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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![]() Quote:
Hi! This mod is made with the good example of SH 4. SH 5 is using the same spawning method that SH 4 uses. Can't figure out why they left the lifeboats out in the first place (maybe time constrictions?). I think the exe file controls the spawning, but it might be that these two values have something to do with it too: (Located in ships cfg-file) SurvivalRate=80 SurvivalPercentage=40 The lifeboat speed and boyancy only requires some .sim editing, but i'm afraid my modding time is spent pretty much in SH 5. Maybe somebody in SH 4 forums could try to copy the SH 5 lifeboat .sim values to Operation Monsun? |
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#120 |
Captain
![]() Join Date: Feb 2011
Posts: 513
Downloads: 89
Uploads: 0
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Lifeboats have been added to SH4 Operation Monsoon. Please see here: http://www.subsim.com/radioroom/show...06#post1876606
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