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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 | |
Silent Hunter
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#92 | |
The Old Man
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Unless the MOD is a texture change. Overwriting Texture files may not matter. (There are exceptions) Regards! TheBeast |
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#93 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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However if you are using a sound mod, it's always good to install it last. Bad thing is that many of the sound mods use outdated sh.sdl file, that is not fully compatable with latest UI mod, or OH II. As there is no 100 % working solution to these overwrites, I suggest you install this last and see if the Stormy's mod sounds allright. If it doesn't, then install it on top of the lifeboats (but you will lose the lifeboat sounds). Complicated answer, I know ![]() |
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#94 | |
Silent Hunter
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![]() Best regards, Magic |
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#95 | |
Helmsman
![]() Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
Uploads: 0
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http://www.subsim.com/radioroom/show...=184976&page=3
__________________
![]() courage and wisdom
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#96 |
Bosun
![]() Join Date: Oct 2011
Location: Budapest, Hungary
Posts: 61
Downloads: 76
Uploads: 0
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Big thanks Rongel!
![]() Edit: I beleive your mod will be the last. Advised for me in the "List your mod" topic, that I install the Stormy's sound mod, and Dynamic Environmental mods after the OH II. (And OH II contain a important notice too: " Install OHII last." ;-) ) They working great, thus I think the Stormy's DBSM was updated for the OH II. If I end the current campaign I will install the LifeBoat mod. I think, this was a great idea, and put life to water. @Magic1111: Sorry my wrong english. Trevally already understand what I think, together with my badness... ![]() (I would have had a question in the Uekel's mtns topic, but I don't dare at a pure german-language topic. ;-) ) Last edited by Zs4zet; 11-15-11 at 10:42 AM. |
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#97 | |
Silent Hunter
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![]() Best regards, Magic |
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#98 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
Uploads: 0
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I am very glad to see this thank you much for making him, a seaman hates to leave other seaman adrift on the open sea in the water so this is an ease for this old kaptain's heart even tho we must do our duty it is not against seamen we fight but the enemy nation. thank you again.
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Erlaubnis an Bord zu kommen.
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#99 |
Navy Dude
![]() Join Date: Oct 2008
Location: Croatia
Posts: 173
Downloads: 73
Uploads: 0
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Hi,
first of all thank you very much for making this mod! ![]() ![]() Currently im at work ![]() Short question, does this mod collide with Open horizons 2 and magnum opus? ![]() Ahoiii |
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#100 | |
Navy Seal
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![]() Yes - this is a great mod ![]() ![]() |
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#101 |
Frogman
![]() Join Date: Jan 2008
Location: Spain
Posts: 289
Downloads: 9
Uploads: 0
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A great mod, more lifeboats to the wrecked ship (it seems to be more realistic for me...
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#102 |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
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#103 |
Navy Dude
![]() Join Date: Oct 2008
Location: Croatia
Posts: 173
Downloads: 73
Uploads: 0
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i played it on weekend and i can say
![]() Calm night, torped a tanker. The whole deck burned on fire, as i gave the command slow speed ahead, i approached slowly and saw the lifeboats, and the men screaming for help.. ![]() Of course i stopped nearby and gave them bread and water supply and a compass with a route to next coast ![]() |
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#104 |
Swabbie
![]() Join Date: Nov 2011
Location: Manchester,England
Posts: 10
Downloads: 54
Uploads: 0
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hey looks cool thanks i will try
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#105 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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This looks like a great mod!!
1. Can it be installed while out to sea? 2. Is there any issues or conflicts with other mods when installed last? Thanks |
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