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Old 05-06-11, 09:06 AM   #31
Jaguar
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Quote:
Originally Posted by stoianm View Post
and if you can find a impolite word from my side than i will drink a beer
So cheers with a Quick Cola!
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Old 05-06-11, 10:06 AM   #32
ddrgn
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This is a nice little mod which I am sure people will appreciate. As for the credit issue; it should be perfectly clear that this mod and its settings are different than the Spanish mod. Setting the abilities to cost 0 points is not a discovery the Spaniards made anyways, its a well known setting anyone could change anytime in the past 14 months... This giving credit thing is getting somewhat out of hand......

Anyhow, Stoiam don't let this slow you down, its something to be ignored and moved past and there is obviously a communications issues here causing the stress,. Lets get back to modding...........
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Old 05-06-11, 01:30 PM   #33
stoianm
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Tnx..... let's get back than
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Old 05-06-11, 02:10 PM   #34
stoianm
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Quote:
Originally Posted by Jaguar View Post
So cheers with a Quick Cola!
Can you not make new posts few days pls... i like so much your new avatar and will be awsome to see you like this few days
EDIT: to late... you just did it
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Old 05-06-11, 02:13 PM   #35
Jaguar
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Quote:
Originally Posted by stoianm View Post
Can you not make new posts few days pls... i like so much your new avatar and will be awsome to see you like this few days
Ha! It´s already gone

EDIT: I did! I did!
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Old 07-07-11, 04:48 AM   #36
Beltza
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Sorry for the delay, Stoianm.
Stoianm is right: the mod of the 24th Flotilla is different from his mod. It's a completely random coincidence.
Stoianm is doing a big work for all the community.
Thanks.
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Old 07-07-11, 05:23 AM   #37
stoianm
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Quote:
Originally Posted by Beltza View Post
Sorry for the delay, Stoianm.
Stoianm is right: the mod of the 24th Flotilla is different from his mod. It's a completely random coincidence.
Stoianm is doing a big work for all the community.
Thanks.
tnx... that you clarified... have a nice day
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Old 09-03-11, 04:43 AM   #38
Bloody Ice
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Default stoian please help

I see on your tutorial video small graphic of ship hull in toperdos depth screen???
what mod have this addon please hellp or your mod list usin in this video?
thanks.
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Old 09-03-11, 09:20 AM   #39
stoianm
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be more explicit pls
Quote:
Originally Posted by Bloody Ice View Post
I see on your tutorial video small graphic of ship hull in toperdos depth screen???
what mod have this addon please hellp or your mod list usin in this video?
thanks.
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Old 09-03-11, 12:02 PM   #40
Bloody Ice
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Quote:
Originally Posted by stoianm View Post
be more explicit pls

My English is very bad.
I want to set the depth of the torpedo hit the ship's hull according to the sketch, "U", which represents the ship's hull, just when we attack a target through the periscope.
About this graphic is in the following screenshot.
I do not know in which mode is included as graphics or may be in difficulty settings the game (I play on easy), but I did not have, and I was not with M. Opus mod.
please help me because I really wanted to have it.
If you do not mod-Show Me a step-by-step setup for this possibility

Thanks


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Old 09-03-11, 12:21 PM   #41
stoianm
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It is in new UI by tdw wich is in MO... first you must to lock the target and identify... after that you will have what you want displayed
Quote:
Originally Posted by Bloody Ice View Post
My English is very bad.
I want to set the depth of the torpedo hit the ship's hull according to the sketch, "U", which represents the ship's hull, just when we attack a target through the periscope.
About this graphic is in the following screenshot.
I do not know in which mode is included as graphics or may be in difficulty settings the game (I play on easy), but I did not have, and I was not with M. Opus mod.
please help me because I really wanted to have it.
If you do not mod-Show Me a step-by-step setup for this possibility

Thanks



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Old 09-03-11, 02:58 PM   #42
Bloody Ice
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Quote:
Originally Posted by stoianm View Post
It is in new UI by tdw wich is in MO... first you must to lock the target and identify... after that you will have what you want displayed
this is screenshot i am talking about
http://imageshack.us/photo/my-images...r20110903.jpg/
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Old 09-03-11, 03:47 PM   #43
pascal4541
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Hi Bloody Ice
So for this, as stipulated Stoianm, must identify and lock the target
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Old 09-04-11, 02:13 PM   #44
Whos-Your-Daddy
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Hey Stoianm. I have seen all of your videos from the other post and learned allot from them, very helpful stuff.
But that is not why I`m here In your videos you seem to use other tools when you are calculating bearing, aob and stuff.
The tools I have are so small that it`s hard to see what is written on them. I`m talking about the protactor and ruler. It`s hard to make an exact estimate with them.
And I allso dont have the ship identification book that you have. When I press "toggle charts visibility" It wont show .
I have looked through all of the download section in this forum, and havent found it. I dont know what to look for either .
Can please tell me what the mod is called? Or post a link to it...
Thanks.
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Old 09-04-11, 02:30 PM   #45
TheDarkWraith
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Quote:
Originally Posted by Whos-Your-Daddy View Post
And I allso dont have the ship identification book that you have. When I press "toggle charts visibility" It wont show .
Can you post a screenshot of the game after you have pressed the toggle charts visibility icon?
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