![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Bosun
![]() Join Date: Nov 2009
Location: in the desert yo
Posts: 63
Downloads: 32
Uploads: 0
|
![]()
last patrol i was on, i took on a pretty huge convoy and after the smoke had cleared and the convoy had moved on, i realized there was still a small merchant sitting there powerless. As i set my sights on him, i realized i no longer had any torpedoes. i also had no deck gun.
so i rammed him. to my surprise, my XXI at full speed did no visible damage to him, despite having charged him at ahead full. i once accidentally rammed a ship in my earlier days while submerged, and it resulted in a sunk british destroyer. so my question is: why does this merchant live while the destroyer lies at the bottom?
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]()
Destroyers are pretty darn fragile. I've had them sink themselves by ramming me!
Steve |
![]() |
![]() |
![]() |
#3 |
Eternal Patrol
![]() |
![]()
The game is kind of messed up that way.
That said, ramming is something no real-life sub commander would ever attempt. You risk losing your torpedo tubes at the very least.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#4 |
Torpedoman
![]() Join Date: Apr 2008
Location: UK
Posts: 119
Downloads: 53
Uploads: 0
|
![]()
Wasn't it also a bug that you could ram ships from underneath them and they would sink? I seem to remember something like that, but I think it was in pre 1.4 releases..
|
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]()
Just recently a destroyer rammed me and I think my conning tower ripped out his belly.
I'm on 1.4. Steve |
![]() |
![]() |
![]() |
#6 |
Lucky Jack
![]() |
Now that takes me back to my wild and reckless days.
![]() ![]()
__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
![]() |
![]() |
![]() |
#7 |
Rear Admiral
![]() |
![]()
^^
![]() |
![]() |
![]() |
![]() |
#8 |
Bosun
![]() Join Date: Nov 2009
Location: in the desert yo
Posts: 63
Downloads: 32
Uploads: 0
|
![]()
true, a real sub commander would never do that but hey, in the world of hypothetical and fictional subsims *looks around at SHIII purists and 100% realism-ers*
eh i'll stick to letting that boat go. great pic btw ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#9 | |
Chief of the Boat
|
![]() Quote:
The chances are you've ruptured a fuel or ammo bunker resulting in catastrophic damage. |
|
![]() |
![]() |
![]() |
#10 |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
Posts: 2,139
Downloads: 22
Uploads: 0
|
![]()
Where was that film from sh3 with the uboat porpoising and leaping out of the water like a fish? Flying over some ships as I recall.
__________________
when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() |
![]() |
![]() |
![]() |
#11 |
Loader
![]() Join Date: Jan 2009
Posts: 85
Downloads: 37
Uploads: 0
|
![]()
Similar situation, maybe technically the following would be considered ramming - but may have worked in real life (although it would have been very hazardous).
Used my last torp on a merchant. It started to sink, became partially submerged, but refused to go down. After waiting a few hours (on TC), it hadn't changed. No more torps, no more deck/aa ammo. Soooo, not willing to lose the kill I nosed my surfaced VII onto the deck area that was partially submerged, which turned out to add enough weight to the merchant to cause it to continue to sink. I simply ordered reverse once it started to take on water, and watched it go down. Unorthodox - yes, but did it work - yes! |
![]() |
![]() |
![]() |
#12 |
Chief of the Boat
|
![]()
If the vessel hadn't already been sinking I doubt this would have happened....normally the two vessels simply merge with one another (in graphical terms).
|
![]() |
![]() |
![]() |
#13 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
|
![]() ![]() ![]() |
![]() |
![]() |
![]() |
#14 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
![]()
If I remember right, in the original vanilla version you could sink a ship by pocking it with your periscope
![]()
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
![]() |
![]() |
![]() |
#15 |
Chief of the Boat
|
![]()
Sure could, see #9
|
![]() |
![]() |
![]() |
|
|