![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
|
![]()
LukeFF announced work on Real U-Boat (RUB). Since he ran the Real Fleet Boat supermod in SH4, I think it'll be a good work. Maybe not as epic as GWX, but that is a tall order.
__________________
"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
![]() |
![]() |
![]() |
#17 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
|
![]()
RUB was in SHIII as well, it was a very good mod. I expect it will be a good mod for SHV too but I don't expect to see it any time soon. A large mod while we are still expecting/hoping for patches is a bad idea.
|
![]() |
![]() |
![]() |
#18 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
|
![]()
Don't expect supermods anytime soon. First of all, it's best to wait for all patches, and then, in general supermods take a year or more to develop even into beta stage...
The first mods you usually see are UI, texture and audio mods, they simply are easiest to change. The more advanced stuff, gameplay, damage model, more units, etc. all take way more time... ![]()
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
![]() |
![]() |
![]() |
|
|