SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-04-10, 04:02 PM   #16
Flopper
Weps
 
Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
Uploads: 0
Default

I thought I was going to see a thread regarding the good things about sh5, but I see it went nowhere fast.
Flopper is offline   Reply With Quote
Old 03-04-10, 04:04 PM   #17
sdflyer
Seaman
 
Join Date: Mar 2010
Posts: 35
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by Schunken View Post
If he loves the game as it its we can delete his read-rights of the MODS-Forum, isnt?

Darn, I knew there is a catch! Modes are available only for the game haters
sdflyer is offline   Reply With Quote
Old 03-04-10, 04:08 PM   #18
sdflyer
Seaman
 
Join Date: Mar 2010
Posts: 35
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by Flopper View Post
I thought I was going to see a thread regarding the good things about sh5, but I see it went nowhere fast.
The goods things about SH5 is that a lot of people share their emotional needs
sdflyer is offline   Reply With Quote
Old 03-04-10, 04:09 PM   #19
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
Default

Quote:
Originally Posted by ichso View Post
Actually, its the critics that will be working hard on the game because they see the biggest need for improvements.
Just because I like and enjoy the game does not mean I do not see its faults. They are the same faults which were inherent in SH3 and SH4. However if you give it a fair trial, you have to be blind not to see that it has the potential to be a much better simulation than SH3 or SH4.

No one who has been following the discussions here or who owns SH3 and or SH4 can say they were surprised by SH5. It is what we expected, SH3 with better graphics, a bit more depth to the underlying engine and perhaps better moddability.

yes, we can all sit around, mope that Ubi should have done it differently this time and decry this game as a hopeless mess, but this is the exact same discussion we had when SH2 came out in 2001, when SH3 came out in 2005 and when SH4 came out in 2007 and with the same result, namely that if the real subsimmers want a real U-boat simulation, they have to roll up their sleeves and get to work on SH5 to build one.

So you have two choices, sit on the sidelines, act like mr. cool subsimmer, pronouncing yourself as an expert on realistic subsims, because you once spent 6 hours straight playing SH3 on Auto TDC and sank 100,000 tons.., excoriate this game as "arcady" because the monitor on your desk shows bars instead of dials .. or we can get to work modifying this game into what we want, which is the same thing we did with SH3 and SH4 and the same thing we knew we would have to do with SH5.

__________________
Bilge_Rat is offline   Reply With Quote
Old 03-04-10, 04:11 PM   #20
Iron Budokan
Sea Lord
 
Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
Default

Ah, the old (and intellectually dishonest) Toyota analogy is brought out of mothballs once again in dialectic support of another bug-laden game from Ubi.

Here's the difference. For the Nth time, and for those who didn't get the initial memo. The sticky gas pedals on the Toyota, which people want to label as "bugs" in an effort to draw some similarity between the car and a computer game, actually killed people. Real human beings died.

This game hasn't killed anyone. Leastways, not yet.

Although, I suppose to be fair, and given the horrific state (already well-documented, I may add) of its current release, it's early days even for that....
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner

http://kennethmarkhoover.com
Iron Budokan is offline   Reply With Quote
Old 03-04-10, 04:16 PM   #21
sdflyer
Seaman
 
Join Date: Mar 2010
Posts: 35
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by Iron Budokan View Post
This game hasn't killed anyone. Leastways, not yet.

Which makes Ubi's bugs relatively harmless..Oh know wait! The game did kill indeed something...4 hours of my well deserved sleep while trying to figure manual TDC
sdflyer is offline   Reply With Quote
Old 03-04-10, 04:31 PM   #22
Schunken
Medic
 
Join Date: Feb 2006
Posts: 168
Downloads: 20
Uploads: 0
Default

not enough sleep is in psychatry a well known instrument for fight against depressions!

So you be tired but without a depression from SH5....

Andreas
Schunken is offline   Reply With Quote
Old 03-04-10, 04:38 PM   #23
bart
Frogman
 
Join Date: Nov 2002
Location: UK
Posts: 293
Downloads: 245
Uploads: 0


Default

Give it a few months and let the modders work their magic, this sim will look a lot different by then and hopefully just get better and better as SH3 did.
__________________
Bird Lives!
bart is offline   Reply With Quote
Old 03-04-10, 04:43 PM   #24
codmander
Seasoned Skipper
 
Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
Default

let me know when its done sh5 $4.99
codmander is offline   Reply With Quote
Old 03-04-10, 04:56 PM   #25
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

Quote:
Originally Posted by Bilge_Rat
Just because I like and enjoy the game does not mean I do not see its faults. They are the same faults which were inherent in SH3 and SH4. However if you give it a fair trial, you have to be blind not to see that it has the potential to be a much better simulation than SH3 or SH4.

No one who has been following the discussions here or who owns SH3 and or SH4 can say they were surprised by SH5. It is what we expected, SH3 with better graphics, a bit more depth to the underlying engine and perhaps better moddability.

yes, we can all sit around, mope that Ubi should have done it differently this time and decry this game as a hopeless mess, but this is the exact same discussion we had when SH2 came out in 2001, when SH3 came out in 2005 and when SH4 came out in 2007 and with the same result, namely that if the real subsimmers want a real U-boat simulation, they have to roll up their sleeves and get to work on SH5 to build one.
Which is a flaw in itself. That we are seeing mistakes again that where already made with SH3+4. And that the modders have to create many aspects of the game with every new entitlement of the series. Like believable sub physics. The same things over an over again.

I give you that SH5 has more potential for modding than the previous games. That it wouldn't be a hardcore simulation like it will be turned into by mods is no surprise.
I just don't like the attitude of shifting the game more towards a submarine toolkit rather than a convincing game from the start.

Quote:
Originally Posted by Bilge_Rat
So you have two choices, sit on the sidelines, act like mr. cool subsimmer, pronouncing yourself as an expert on realistic subsims, because you once spent 6 hours straight playing SH3 on Auto TDC and sank 100,000 tons.., excoriate this game as "arcady" because the monitor on your desk shows bars instead of dials ..
Now we're getting a bit polemical, aren't we ? When have I ever done that ?
ichso is offline   Reply With Quote
Old 03-04-10, 05:16 PM   #26
Charlie901
XO
 
Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
Default

Quote:
Originally Posted by ichso View Post
Which is a flaw in itself. That we are seeing mistakes again that where already made with SH3+4. And that the modders have to create many aspects of the game with every new entitlement of the series. Like believable sub physics. The same things over an over again.

I give you that SH5 has more potential for modding than the previous games. That it wouldn't be a hardcore simulation like it will be turned into by mods is no surprise.
I just don't like the attitude of shifting the game more towards a submarine toolkit rather than a convincing game from the start.


Now we're getting a bit polemical, aren't we ? When have I ever done that ?

I agree.....

The Devs could easily add all of the Missing Features that have been in every previous version and are MANDATORY for a sub sim via an Update patch...

But they would rather rely on the Modders to do yet again what they have had to do for SH3 and SH4... But now instead of merely enhancing the "CORE" Game the Free Mods are expected to become mandatory updates to replace critical missing content.

All of which begs the question:

Why are still paying full retail price for a game that requires Free Mods to work the way it should have worked out of the box!
Charlie901 is offline   Reply With Quote
Old 03-04-10, 05:21 PM   #27
soldat32
Watch
 
Join Date: May 2006
Location: Over there
Posts: 17
Downloads: 11
Uploads: 0
Default

Quote:
without any alternatives this is the only WWII sub sim which has been developed in the recent years.
Obviously you missed the last 2 titles of Silent Hunter that were made in recent years and with their respective mods thanks to the mod community blow this garbage out of the water entirely.
soldat32 is offline   Reply With Quote
Old 03-04-10, 05:29 PM   #28
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
Default

Quote:
Originally Posted by ichso View Post

Now we're getting a bit polemical, aren't we ? When have I ever done that ?
I was not talking about you ichso. It was aimed at some of our more prolific doomsayers, you are just getting caught in the crossfire...
__________________
Bilge_Rat is offline   Reply With Quote
Old 03-04-10, 06:01 PM   #29
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

Quote:
Originally Posted by Bilge_Rat View Post
I was not talking about you ichso. It was aimed at some of our more prolific doomsayers, you are just getting caught in the crossfire...
There is indeed much crossfire around during the last few days
ichso is offline   Reply With Quote
Old 03-05-10, 12:13 AM   #30
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

FWIW I hope some of the negative critics stay around and don't leave like Bilge_Rat hopes. Some good modders amongst them...ironically modders that could indeed go a long way to "fixing this puppy".
JScones is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:39 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.