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Old 02-17-10, 04:14 PM   #91
Onkel Neal
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Originally Posted by Polak View Post
I must jump in and say that it would be really cool if subsim developed and published its own submarine simulator.

Yeah, it would. And someday I may pull some of my money out of the market and bankroll one.

And it will have zero DRM. Promise!
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Old 02-17-10, 04:18 PM   #92
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Originally Posted by Polak View Post
I must jump in and say that it would be really cool if subsim developed and published its own submarine simulator.
Więc kupić, nie kupić... Oto jest pytanie
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Old 02-17-10, 04:18 PM   #93
Onkel Neal
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Originally Posted by Nisgeis View Post
No! You've got it backwards! YOU don't design the game, the community does. Every design decision you make, you charge people $0.10 to vote in a poll. The most popular option gets done. The beauty is, you can ask if the community think the game is finished yet and they will pay to vote No! You get the money, we all get a say and no one gets a half finished game. It's win all round. When they want automatic TDC that is also semiautomatic AND manual AND voice controlled AND handled by your 1st watch officer AND your tracking party AND the Captain, just like we all know is and isn't realistic (whatever that is) at the same time, you can just have extra 'options', which of course would require an extra poll.
Beautiful!! The perpertual money making machine, count me in!! They will never be happy, just voting and voting until we have:

Should we have the head fully modeled?
Yes
No

Player Xboot589Urg: "The secondary discharge block valve is the wrong color."
Should we redesign the secondary discharge block valve?
Yes
No

Player ScatWolf64: The water swirls the wrong way on the north side of the equator.....
Should we redesign the head water swirl dynamics?
Yes
No

Player DeppCusterCoolkid: "The crew does not blink realistically"
Shutup! We are working on the head now!!

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Old 02-17-10, 04:18 PM   #94
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I don't understand this panic.

What is going on with everyone ? Most of people on this forum seem so down about the game. Complain about everything there is to complain about.

No wounder UBI or even Neal Don't show anything, it turns every thread in to complain thread.

First, people were talking about how much no one wants an eye candy, in the game and only functionality, like being able to turn every single nub in the sub.

Then first torpedo video comes out, and people start complaining that the eye candy part of the loading was wrong and there is not enough people loading the torp, and were doing it too sloppy. So then there wasn't enough eye-candy this time? I don't get it.

It seems to be the paradox with everything about the game. Seems that everyone is so picky about every button, shadow,
light-bulbs don't shine right way,
crew don't look at the commander with the right impression on their faces.
if someone wants to make the game perfect then volunteer, to UBI Romania's development crew, Help, and make it "perfect".

My father is a Software Architect and performance specialist, he writes, fixes optimizes etc.. software for life, not for games thought but for Merrill Lynch, Merc Pharmaceuticals, software that counts royalties for BSM'G And Universal Studios, and how much Brittany should get from every song sold on Itunes.

His thought about silent hunter, not having 52 people running around, and reacting to everything, doing Dynamic actions rather then static, is that, majority of players, simply does not have strong enough PC's to be able to process so much data at good frame-rate, video card is not only factor were people will have problems, but it is RAM space and RAM speed, you would need a DDR3 memory and Motherboard to support it AT LEAST, and Good processor Python II at the least Also, Or Core I7. That is why UBI is adjusting to as many computers they can. So anyone can play. IT IS NOT cutting corners, it is making the game available. To a bigger Audience, and it is the way to srvive, espacially with this economy were even the ever stable Dollar is falling apart, and all of the countries quietly switching to Euro.

And yes the DRM, OK i agree a bad idea. Probably someone came to UBI's main office and told the CEO, how the UBI company can make more money, by Stopping Their games from being floating on the Internet. That someone showed some percents, some numbers etc.. All UBI had to Is to invest 5 Mill, (Just Speculating) in to that companies servers and software integration, and UBI would Get back 10 million, thus making 4 Million more. Witch would be appalling to anyone no?

Except that "someone" didn't mention that community might not like such GREAT idea. So UBI invested into it probably, and probably invested a lot, but only now realizing that it was after all a GREAT idea, To get many customers very very mad. And to them it would seem money thrown out the window, that is why they are not saying much about it, and see how things hold out.

Nevertheless, I really don't understand the panic, the game looks like a 5th generation Fighter Jet, or simply awesome. It has More potential and is defiantly a step into the future just like SH3 was in its glorious days.

I will defiantly get the game, in-fact i already did so.

I'm Ready to Dive in on March 2nd

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Old 02-17-10, 04:21 PM   #95
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Quote:
Originally Posted by Neal Stevens View Post
Beautiful!! The perpertual money making machine, count me in!! They will never be happy, just voting and voting until we have:

Should we have the head fully modeled?
Yes
No

Player Xboot589Urg: "The secondary discharge block valve is the wrong color."
Should we redesign the secondary discharge block valve?
Yes
No

Player ScatWolf64: The water swirls the wrong way on the north side of the equator.....


Does the water swirl the opposite direction below the equator? I would have to agree here. Some of us are anal when it comes to detail. Including myself. We would never get it done!
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Old 02-17-10, 04:22 PM   #96
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Quote:
Originally Posted by GermanGS View Post
I don't understand this panic.

What is going on with everyone ? Most of people on this forum seem so down about the game. Complain about everything there is to complain about.

No wounder UBI or even Neal Don't show anything, it turns every thread in to complain thread.

First, people were talking about how much no one wants an eye candy, in the game and only functionality, like being able to turn every single nub in the sub.

Then first torpedo video comes out, and people start complaining that the eye candy part of the loading was wrong and there is not enough people loading the torp, and were doing it too sloppy. So then there wasn't enough eye-candy this time? I don't get it.

It seems to be the paradox with everything about the game. Seems that everyone is so picky about every button, shadow,
light-bulbs don't shine right way,
crew don't look at the commander with the right impression on their faces.
if someone wants to make the game perfect then volunteer, to UBI Romania's development crew, Help, and make it "perfect".

My father is a Software Architect and performance specialist, he writes, fixes optimizes etc.. software for life, not for games thought but for Merrill Lynch, Merc Pharmaceuticals, software that counts royalties for BSM'G And Universal Studios, and how much Brittany should get from every song sold on Itunes.

His thought about silent hunter, not having 52 people running around, and reacting to everything, doing Dynamic actions rather then static, is that, majority of players, simply does not have strong enough PC's to be able to process so much data at good frame-rate, video card is not only factor were people will have problems, but it is RAM space and RAM speed, you would need a DDR3 memory and Motherboard to support it AT LEAST, and Good processor Python II at the least Also, Or Core I7. That is why UBI is adjusting to as many computers they can. So anyone can play. IT IS NOT cutting corners, it is making the game available. To a bigger Audience, and it is the way to srvive, espacially with this economy were even the ever stable Dollar is falling apart, and all of the countries quietly switching to Euro.

And yes the DRM, OK i agree a bad idea. Probably someone came to UBI's main office and told the CEO, how the UBI company can make more money, by Stopping Their games from being floating on the Internet. That someone showed some percents, some numbers etc.. All UBI had to Is to invest 5 Mill, (Just Speculating) in to that companies servers and software integration, and UBI would Get back 10 million, thus making 4 Million more. Witch would be appalling to anyone no?

Except that "someone" didn't mention that community might not like such GREAT idea. So UBI invested into it probably, and probably invested a lot, but only now realizing that it was after all a GREAT idea, To get many customers very very mad. And to them it would seem money thrown out the window, that is why they are not saying much about it, and see how things hold out.

Nevertheless, I really don't understand the panic, the game looks like a 5th generation Fighter Jet, or simply awesome. It has More potential and is defiantly a step into the future just like SH3 was in its glorious days.

I will defiantly get the game, in-fact i already did so.

I'm Ready to Dive in on March 2nd

I`m ready too... but I remember my disapointed after buying SH4... and when I couldn`t finish first patrol. In Poland it was a lot of money
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Old 02-17-10, 04:23 PM   #97
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Originally Posted by cappy70 View Post

That is exactly why I want to buy SH5 and see for myself first.
That`s all UBI needs you to do. It`s a guaranteed sale for them once you`ve paid. If you hate it, you won`t be able to return it. Even in Britain more shops are getting wise to this registering by the net thing to refuse returns.
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Old 02-17-10, 04:23 PM   #98
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Quote:
Originally Posted by Neal Stevens View Post
Quote:
Originally Posted by danurve

I find the whole DRM/OSP/KACK issue insulting to be frank. So I care nothing for the future of the company or the SH series.

Now on the matter of Sub Sims..... I see absolutely no reason why a group of dedicated enthusiasts can't get together and create a bloody good sub sim. Quality sells....period.



Awesome! Let's start! You do the programming, ok? I'll do the game design and instruct you on every facet. And everyone else here will tell you how much you suck and refuse to buy the game! Easy!! You have six weeks to get to milestone#1, get busy.
Excuse ME ...

I did NOT make that post.


http://www.subsim.com/radioroom/show...4&postcount=70

Wow..
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Old 02-17-10, 04:27 PM   #99
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I`m ready too... but I remember my disapointed after buying SH4... and when I couldn`t finish first patrol. In Poland it was a lot of money
Yes, but look at SH4 now. SH3, after three months I was done with it. Mods made the replay value last years and years. Same with SH4 and SH5 will get the same.
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Old 02-17-10, 04:27 PM   #100
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Quote:
Originally Posted by danurve View Post
Excuse ME ...

I did NOT make that post.
http://www.subsim.com/radioroom/show...4&postcount=70

Wow..
My apologies, mate, my error. I somehow got the wrong quote tag.

I fixed it, should now read;
Quote:


Originally Posted by Uber Gruber

I find the whole DRM/OSP/KACK issue insulting to be frank. So I care nothing for the future of the company or the SH series.

Now on the matter of Sub Sims..... I see absolutely no reason why a group of dedicated enthusiasts can't get together and create a bloody good sub sim. Quality sells....period.



Awesome! Let's start! You do the programming, ok? I'll do the game design and instruct you on every facet. And everyone else here will tell you how much you suck and refuse to buy the game! Easy!! You have six weeks to get to milestone#1, get busy.

My mistake. Post edited. Back flogged.


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Old 02-17-10, 04:30 PM   #101
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Now Neal, since you're the boss, you'll need to be sending constant memos to the developers telling them: Do it faster! Do it cheaper! Do it with fewer people or we'll ship your jobs off to India!
It really does help produce a quality product.

Last edited by Heretic; 02-17-10 at 04:31 PM. Reason: spelling
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Old 02-17-10, 04:33 PM   #102
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Neal Stevens wrote:
Quote:
It's about the numbers, sales, the reality that low sales = RIP SH, and about the love for submarine games. Even if they are unfinished when released and depend on patches and modders to coax them to a higher level.
With all respect to everything you have accomplished with SubSim I think this is entirely the wrong idea. If you reward publishers by purchasing garbage programs to preserve a niche market you only encourage them to market more garbage that will eventually kill the niche you are trying to save. The death of the Silent Hunter franchise may well be a boon to PC submarine simulations in the future. Or not; and in any case it's too early to book passage to the funeral.

Many have written that broadening the sub game base is essential to survival of the hobby but I would suggest that any hobby that demands something new and shiny every two years is not a hobby at all, just a fad.

The hugely talented modders around here have performed miracles to make the SH series what it is today and I can unequivocally state that I have not yet utilized modded SH3 or SH4 to their full potential. With lots of mileage left in both titles, as far as I am concerned SH5 is entirely unnecessary and I have seen nothing so far that makes me want to own the stock version with or without OSP.

Whether anyone wishes SH5 to fail is moot, UBISoft has selected a particular business model and the evidence so far suggests that they are prepared to stick to it regardless of alienating the so-called Hard-Core submarine simulation crowd. The aim seems to be to acquire a new base more interested in easy to program (but expensive to produce) glitzy graphics rather than hard to program historically reasonable game-play features many of which have been discussed to death around here. Customers who are comfortable with DRM, DLC and pay-for-play purchases and so on that many who started out with Silent Service on the C-64 hate with a passion. Myself included.

The market will ultimately accept or reject SH5 and UBISoft's OSP but I predict that anybody wishing it away anytime soon will be disappointed.
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Old 02-17-10, 04:33 PM   #103
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Originally Posted by AVGWarhawk View Post
Yes, but look at SH4 now. SH3, after three months I was done with it. Mods made the replay value last years and years. Same with SH4 and SH5 will get the same.
You mean ... you would be able to play SH5 for years if... (a big) IF UBI and who looks after the DRM servers don't go down.
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Old 02-17-10, 04:34 PM   #104
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My primary concern is not the DRM feature but the bugs. If Ubisoft delivers a bug-free game or at least a game that has no numerous and serious bugs like the ones we saw in SH3 then yes, i'm going to buy the game. In my opinion the game is more likely to fail due to serious bugs and not because of the DRM thing. On the other hand, even a buggy game may prove to be a success ; SH3 was successful though SH5 has to do better than that. I truly hope that SH5 will be playable right out of the box.
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Old 02-17-10, 04:36 PM   #105
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Originally Posted by AVGWarhawk View Post
Yes, but look at SH4 now. SH3, after three months I was done with it. Mods made the replay value last years and years. Same with SH4 and SH5 will get the same.
Cross my fingers I just wish for myself and other guys just good and playable game... without WTC... F!!! etc.
So... so maybe Ubi made just 2 -3 boats in the bowl of water one plane and rest is for hand made and testgamer?
I`m kidding, I hope
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