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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Chief of the Boat
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Much appreciate the heads up maerean_m
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#32 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
Posts: 1,010
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SH has virtually nothing to do with eye candy mass released games. The games yo8 mentioned were made for 360 and then tweaked to PC. UBI knows there is a much wider age group in SH and also knows many guys (like me) never buy any of the other games. My specs were based on the real world of everyone not the real world for game keeks. Again, whatever you view on this wait, you will be doing yourself a big favor if you wait until this releases. Perhaps few remember how SH3 was designed so called Nvidea compatible but ran better on ATI cards (Corrected n 2006 released cards). If you built to the prereleased hype you bought the wrong card. Whatever it needs, whichever runs it better waiting will insure you get the best upgrades for the least money. Build now in ignorance and pay more or build after release in knowledge and pay less. It is simple math Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#33 |
Canadian Wolf
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#34 |
Mate
![]() Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
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1 tb memory 10 gb ram 512 mb nvidia geforce 8800 gt quadcore something lol and I run Sh4 on highest and on 1680X1200 or whatever the highest resolution is
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#35 |
Seaman
![]() Join Date: Jul 2009
Posts: 31
Downloads: 305
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I think a nvidia GEForce 9800m GS 512/mb video card should take on sh5 as i play sh4 on it with everything set on high with no problem.
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#36 | ||
Soundman
![]() Join Date: Nov 2008
Location: The Frozen North
Posts: 146
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And thank you for not porting SH5 over to console... it kills so many good games! (like IL2...) @Wulfmann - Quote:
And yes, the games I mentioned earlier are EXTREMELY resource needy because where initially dev'd for console then ported or re-dev'd for the pc - but that's because the market is dying. Sooner than later, as desktops go the way of the dodo, your home PC will be a laptop or a netbook and your games will only come on a console. Like it or not... and btw... I'm not a game geek... I'm an IT professional/journalist who enjoys the occasional game - and 90% of the time it's SH3/GWX!
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GWX3.0 - SH3Commander - Thomsen's Sounds Pack - Manos Env Pro - Hitman's Optics - RB's UBoat Flags - Waterstream & Exhaust CombiMOD - Torpedo Damage Final - DiD AMD Phenom II x6, 16GB DDR3, 2x NVidia GTX460 1GB, WIN7 64bit
Last edited by YukonJack_AK; 08-22-09 at 04:40 AM. |
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#37 |
Watch
![]() Join Date: Dec 2008
Location: Canada
Posts: 21
Downloads: 14
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yeah i'm pirtty sure nVidia8600/Ati3850 in going to be the min when it comes to GPUs so with 9800 you should be in the clear
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#38 | |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
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#39 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
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Let's hope they finally have included (some) multicore support (which I've tongue-in-cheek asked for 2 years back). With pretty much everybody running multicore cpu's these days, there a big performance benefit (ie. AI, prefetching/preloading). This all ran on a single core for SH4... If they have, one might get away with a 2-3 year old rig (although you'd likely have to run at lower then optimal resolutions). [edit] whooptiedoooptie, I see maerean_m hinted about multicore \o/
All the new/extra interiors don't worry me too much. So many games are capable of rendering entire worlds that I don't see why extra interior space compared to SH4 would cause a heavy strain on current or somewhat older hardware. I'm pretty sure they have rewritten this part of the engine (I tend to think they redid a whole lot more, pretty much a new engine) just to make it work because the legacy code (SH3/SH4) doesn't seem up to the job. But it's quite obvious that modern/new hardware is recommended if you want to enjoy the full beauty of any new game...
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO Last edited by skwasjer; 08-22-09 at 06:59 PM. |
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#40 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
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YukonJack, I can't be bothered to explain why you are wrong. Give this a read, I hope it explains it.
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Contritium praecedit superbia. |
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#41 |
Mate
![]() Join Date: Feb 2006
Location: Duderstadt, Germany
Posts: 53
Downloads: 9
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Any chance to get SH V running on this system:
AMD Phenom 9650 quad-core 2,3 GHz, ATI Radeon HD 3650 512 MB 4 GB RAM Vista 64 Bit ? |
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#42 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
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If Ubisoft listened to us and put everything that everyone wants in the game, only a HAL2000 will be able to run it.
"Open the torpedo doors HAL." "I don't think I can do that Herr Kaleun." ![]()
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#43 |
Officer
![]() Join Date: Feb 2009
Location: Bucharest - Romania
Posts: 237
Downloads: 16
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My computer is :
Intel E8500 3.17 Ghz 4 G Ram Asus 4870 512 Ram. Hdd WD 640 G Win xp x64 I think it will handle just fine and I believe all at max |
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#44 |
Chief of the Boat
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Woah!....connect 4
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#45 |
Officer
![]() Join Date: Feb 2009
Location: Bucharest - Romania
Posts: 237
Downloads: 16
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Oh please excuse for that but I had some little problems with the net,it didn't load the page after I pressed submit so I pressed a few times.
I'm sorry 1 million times,can someone delete 3 of them,sometimes it happends to people |
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