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#1 |
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![]() Join Date: Jun 2017
Location: Taiwan
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The battleship cannot be set speed under mission editor, and it also stop in SH5, but I attacked it with torpedoes, When the torpedoes approached the target, The battleship ran away immediately.
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#2 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
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A lot of japanese ships are like that, it must have something to do with the way they were imported. I'd suggest to check yamato and one of normally behaving imported ships (like Bourrasque) for differences in S3D.
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#3 | |
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, I modified MaxSpeed 0 to 27 then save file, so I return the mission that Yamato can move. ![]() |
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#4 |
Navy Seal
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If you do that you'll get CTDs in the musem and in the campaign as well. Units with 0 speed in cfg files should be used only as static units.
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5 | |
Grey Wolf
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#6 |
Navy Seal
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It does, but i kept the unit in the game for some harbor scenery... This can happen sometimes with SH3 imported units.No idea why though...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#7 |
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I tried to set a reliable value of MaxSpeed to 9, the Yamato works well in the museum. If I set it to ≥ 10, the game crashes to desktop immediately.
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#8 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
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Edit: honestly if this was just the Yamato I wouldn't be concerned, (probability of meeting it in campaign at sea and not in port would be minimal anyway) but I'd really like that option to call nearby Raumboot/E-boot squadron when I'm crippled by Coastal Command in Bay of Biscay so I'll look into it. Last edited by kapuhy; 09-13-20 at 07:31 AM. |
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#9 | |
Navy Seal
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It seems that 9 knots trick holds quite well but I'll have to test this further more... ![]() ![]() EDIT: I'm afraid I'll have to take that back. It seems that 9knots will lower the CTD rate, but it's still there after several rendering in the museum. ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 09-18-20 at 04:32 AM. |
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