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Why Yamato battleship cannot be set speed?
The battleship cannot be set speed under mission editor, and it also stop in SH5, but I attacked it with torpedoes, When the torpedoes approached the target, The battleship ran away immediately.
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, I modified MaxSpeed 0 to 27 then save file, so I return the mission that Yamato can move.:yeah: |
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Edit: honestly if this was just the Yamato I wouldn't be concerned, (probability of meeting it in campaign at sea and not in port would be minimal anyway) but I'd really like that option to call nearby Raumboot/E-boot squadron when I'm crippled by Coastal Command in Bay of Biscay so I'll look into it. |
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It seems that 9 knots trick holds quite well but I'll have to test this further more...:yep: This is really good find all_my_loving. :up: EDIT: I'm afraid I'll have to take that back. It seems that 9knots will lower the CTD rate, but it's still there after several rendering in the museum.:hmmm: Still, good find though... |
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