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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
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![]() S3D-Configurator [REL] S3D-Configurator – extension to customize the editor for each version (III, IV, V) Silent Hunter. S3D CFG will allow to adjust in one click the S3D for desired version of the SH. DESCRIPTION
“What gives SH5-configuration unlike Goblin Editor?” A - familiar convenient control ID-numbers in an intuitive S3Dditor, visibility relations "parent – child" “Why have divided into separate configurations of SH3, SH4?” A - In each configuration there will be a set of controllers which are relevant for a specific version (for example: in SH3 configuration removed the SH4 controllers). And also: I took into account the appropriate settings of some operators for the different versions of the game Silent Hunter (See the SH-source documentation.pdf for more details). ADDITIONAL CHANGELOG
Disclaimer: Use at your own risk. Distribution, commercial use and or (re)selling of this program are prohibited. CREDITS Special thanks: Skwasjer (Great mod-tool for SilentHunter - S3D). Anvart (AnimatedTexture, TextUnits, ShiftTexture, EventCamera controllers). INSTALLATION Run the installer from the archive. Install into the main directory of the S3D program (Silent 3ditor). Use Browse button to select the destination folder from the folders tree: .../skwas/Silent 3ditor. IMPORTANT! After installing, delete the old label (shortcut) Silent 3Ditor from the Desktop. Take the first S3D start from the root folder and then create a new one (if you need it on your desktop). ------------------------------- [TEC] Editing *.prt *.fx files: The *.prt *.fx files will not appear in the list of the available Silent 3Ditor files. The program will not work directly with these files (extensions of source files written in S3D.exe © skwas), but you can edit them using the following method: Rename / append file extension available (.sim .dat .val .cam .zon), save the changes and edit this in S3D. After editing change expansion at initial *.prt *.fx . ------------------------------- DOWNLOAD (updated 02-25-2017) Have fun using S3D with S3D-CFG!
rosomaha Last edited by Rosomaha; 02-24-17 at 01:45 PM. |
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#2 |
Loader
![]() Join Date: Nov 2012
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Posted. While I finished. Weary. )
Maybe later will be corrections and additions. application testing. report if find errors . |
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#3 |
Navy Seal
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Very useful. Thank you very much !
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#4 | |
Navy Seal
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Well done Rosomaha, thank you for sharing!
![]() Just a suggestion: how difficult would be making S3ditor still able to read/edit old controller versions when in SH5 mode, maybe marking od controller versions with a different color? ...and a question: Quote:
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#5 | ||
Loader
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Hi, Gap!
Quote:
But besides, in a single program S3D I do not see the possibility of the simultaneous presence of one operator with several different codes. Quote:
Yes. In the file "SH-source documentation.pdf" which will appear in the root folder of S3D, when you install S3D-Configurator, you can see the details of this information. The new controllers highlighted in bold black. - more: adjusting each separate configuration, I not only changed a set of controllers, but also took into account the relevant operators / description of each part (DIAL_ / CMD_) Last edited by Rosomaha; 10-05-16 at 07:08 AM. |
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#6 | |||
Navy Seal
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#7 |
Loader
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![]() ![]() The application - still crude and rough.. and do not forget, antivirus can block the process of installing and switching. Practice and testing are necessary. I found one problem, now I think that I in vain separated group (inside S3D app blocks) of sh3 and sh4 controllers... ![]() So, please report bugs. Nevertheless, controllers adapted to Silent3Ditor and workable. Already now allow to edit in S3D the main part of parameters of units of SH5: characteristics of the units and weapons; FX effects - particle generators; *.sim submarines and etc. Now we can edit already almost every files of units SH5 in S3D that we want, except GR2 files. ; |
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#8 | |||
Navy Seal
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#9 | |
Navy Seal
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Of course the real controllers are store in the executable or in the act, dll, etc files, and only someone who knows the source code could add new ones. The way I see them, "controllers" stored in sim, zon, val, etc. files, are just tags, telling the game to apply a certain action (as defined by the corresponding hardcoded controller) to a certain object, followed by a list of configurable properties which are specific of that objec ![]() |
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#10 |
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Hi Rosomaha,
I think I have spotted a bug. When I try previewing a model in SH5 mode, I get an unmanaged exception and the preview screen becomes black. Text of the exception: Code:
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. in System.ThrowHelper.ThrowKeyNotFoundException() in System.Collections.Generic.Dictionary`2.get_Item(TKey key) in h5.h() in h5.c(c A_0) in bq.j(Object A_0, EventArgs A_1) in bm.a(EventArgs A_0) in bm.a(Boolean A_0) in bm.OnMouseClick(MouseEventArgs e) in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) in System.Windows.Forms.Control.WndProc(Message& m) in System.Windows.Forms.ScrollableControl.WndProc(Message& m) in System.Windows.Forms.ContainerControl.WndProc(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Assembly caricati ************** mscorlib Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000) Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- S3D Versione assembly: 1.0.0.0 Versione Win32: 0.9.9.0 Base di codice: file:///C:/Program%20Files%20(x86)/skwas/Silent%203ditor/S3D.EXE ---------------------------------------- System.Drawing Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8019 (FX35W81RTMGDR.050727-8000) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Windows.Forms Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8015 (FX35W81RTMGDR.050727-8000) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- skwas.Forms Versione assembly: 1.4.3504.37461 Versione Win32: 1.4.3504.37461 Base di codice: file:///C:/Program%20Files%20(x86)/skwas/Silent%203ditor/Bin/skwas.Forms.DLL ---------------------------------------- Dat Versione assembly: 1.4.3504.37462 Versione Win32: 1.4.3504.37462 Base di codice: file:///C:/Program%20Files%20(x86)/skwas/Silent%203ditor/Bin/Dat.DLL ---------------------------------------- System Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8686 (QFE.050727-8600) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- S3D.Resources Versione assembly: 1.4.3504.37462 Versione Win32: 1.4.3504.37462 Base di codice: file:///C:/Program%20Files%20(x86)/skwas/Silent%203ditor/Bin/S3D.Resources.DLL ---------------------------------------- Microsoft.DirectX Versione assembly: 1.0.2902.0 Versione Win32: 5.04.00.2904 Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll ---------------------------------------- Microsoft.DirectX.Direct3DX Versione assembly: 1.0.2911.0 Versione Win32: 9.12.589.0000 Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll ---------------------------------------- Microsoft.DirectX.Direct3D Versione assembly: 1.0.2902.0 Versione Win32: 9.05.132.0000 Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll ---------------------------------------- System.Xml Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8018 (FX35W81RTMGDR.050727-8000) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Dat.Shared Versione assembly: 1.4.3504.37461 Versione Win32: 1.4.3504.37461 Base di codice: file:///C:/Program%20Files%20(x86)/skwas/Silent%203ditor/Shared/Dat.Shared.DLL ---------------------------------------- System.Configuration Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- Controllers Versione assembly: 0.0.0.0 Versione Win32: 0.0.0.0 Base di codice: file:///C:/Users/Gabriele.gap/AppData/Local/skwas/S3D_Asm/6d89b983/S3D/Controllers.DLL ---------------------------------------- skwas.Drawing Versione assembly: 1.4.3504.37461 Versione Win32: 1.4.3504.37461 Base di codice: file:///C:/Program%20Files%20(x86)/skwas/Silent%203ditor/Bin/skwas.Drawing.DLL ---------------------------------------- Accessibility Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- System.Windows.Forms.resources Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.7905 (win9rel.050727-7900) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- kohibqdj Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.8686 (QFE.050727-8600) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- skwas.IO Versione assembly: 1.4.3504.37461 Versione Win32: 1.4.3504.37461 Base di codice: file:///C:/Program%20Files%20(x86)/skwas/Silent%203ditor/Bin/skwas.IO.DLL ---------------------------------------- System.resources Versione assembly: 2.0.0.0 Versione Win32: 2.0.50727.7905 (win9rel.050727-7900) Base di codice: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_it_b77a5c561934e089/System.resources.dll ---------------------------------------- Microsoft.VisualC Versione assembly: 8.0.0.0 Versione Win32: 8.00.50727.8428 Base di codice: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll ---------------------------------------- Reverting to "Clean" mode solves the issue. I didn't try with other modes though. Not a big problem, but it would be nice if you could have a look inot it ![]() |
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#11 |
Loader
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Hi, Gap! Thank you for report.
![]() Last edited by Rosomaha; 10-09-16 at 11:09 PM. |
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Tags |
s3d, s3d cfg, s3dconfigurator, silent 3ditor, silent3ditor configurator |
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