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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2015
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Are there any reason to send radio reports?
For example if I see a merchant or a warship, is it any good reason to report that back to base with the radio? Also after I sunk a ship, should I report that every time? I know radio signal can expose my position, but lets say I'm safe to send a message, is there any benefits or just for immersion? Will other allied uboats, warships, airplanes that are in reach go after the ships I report? And what is the difference from "report contact" and "send contact report"? Can I radio unarmed merchants to abandon ship before I sink them?
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"Some ships are designed to sink… others require our assistance." |
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#2 |
Watch
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I captured a radio message.
"uboat spotted "coordinates"" It was just a spotted message, not those SSS messages. The uboat they spotted was me. I wonder, am I now allowed to sink them because they sent that message? It's two swedish merchant ships. Both of them sent same message but with slightly different coordinates and just a little time in between. I confirmed the coordinates are me. They are cooperating sending intelligence to the enemy right so I have all right to sink them now if I want to? I'm on the first campaign second mission. We are at war with England now.
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"Some ships are designed to sink… others require our assistance." |
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#3 | |
Navy Seal
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Those are probably neutrals but to make sure you can expose yourself and if those ships take any defensive action, you will know what to do... ![]() EDIT And one more thing, "send contact report" function will only work once you've received "we have convoy in sight" or "unidentified ships spotted" reports from your watch crew
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 12-03-15 at 10:59 AM. |
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#4 | |
Watch
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I will dive up when they are close enough to see me as I dove down when I saw the radio message. I will have calculated solutions for both of them ready if they decide to try anything! ![]() By the way, that wolfpack part sounds amazing! I'm gong to try it in later campaigns.
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"Some ships are designed to sink… others require our assistance." Last edited by ColorKraken; 12-03-15 at 11:08 AM. |
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#5 | |
Count Dracula
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this one work only if u have enabled from TDW's generic patcher if u don't have enabled that will not work !
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#6 | |
Watch
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Because, I reported the position of those two boats, they were neutral though but I still got a few messages from another uboat! I also had some messages from UbD. It seems like they wanted to attack this neutral convoy with me!? Someone I think it was the other uboat told me to stay in position and in a later message talked about some direction they would attack from and some kind of signal or something. There was some other messages as well but I cannot say what they were out of memory.. but I had already moved far away and I don't think he attacked on his own, as the ships were neutral. My men also spotted a uboat in that area a while after i sent the contact report, but it was to dark to see it for myself. I think that was a wolfpack spawning in on me. All this happened just outside Skagerak.
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"Some ships are designed to sink… others require our assistance." |
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#7 | |
Swabbie
![]() Join Date: Nov 2015
Location: Germany
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#8 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
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I know, reviving an old topic here but.....
When I am out of ammo and before official patrol end, why does BdU not send me a return and rearm message ut keeps insisting I check out contacts reported in my area of operations? Don't they know that if they want to lose a boat that is the fastest way to do it?
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![]() Last edited by Ashikaga; 02-26-18 at 01:31 AM. |
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#9 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
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Because BdU does not know his head from his behind.
It would be nice though if such a message could be incorporated but the problem is that a status report has no real content. So the in-game BdU does not know you are all out of ammo....
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#10 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
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I got bored on a long patrol so decided to answer my own Question.
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#11 |
Navy Seal
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Are there any reason to send radio reports?
I can not 100% confirm this but , it seems to me that sending radio report will slightly increase chances of useful contact report reception in your area. For example if I see a merchant or a warship, is it any good reason to report that back to base with the radio? Also after I sunk a ship, should I report that every time? In this situation, you should use "send contact report" button...Later in the war, this report will have random chance of spawning U-boat wolfpack in your area so you could attack the contact together. Be warn that AI subs are not perfect but if nothing else they can distract escorts ![]() Will other allied uboats, warships, airplanes that are in reach go after the ships I report? I'm not sure but I think the answer is no, although I would be happy if someone could refute my claim... Can I radio unarmed merchants to abandon ship before I sink them? Hehe, no, unfortunately...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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