![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]()
V1.1 is released!!!!!
Like the title says, this mod is a pack of imported ships. This mod introduces 9 ships to the campaign. Simply install in JSGME, and you will begin seeing these ships in game(as part convoys, etc.) NOTE: Though there are many contributors to this mod, I ask that no files from this mod be used in any way without first consulting me. The following are contributors to this mod: -SteelViking -Uekel -Rongel -Stormfly -AOTDMadMax -stoianm -Zedi -TDW(He pioneered some of the methods used to import these ships) The ships in this mod are functional, and much work has been put into putting them at SH5's graphics level. However, there are known issues with these ships, many of which I am working on currently. If you see anything that you perceive as a glitch with these ships, please post on this thread and I will address the issue as soon as I can. Change log V1.0: Ships added: -NAMC=Medium Large Merchant ship -KMCS=Medium Large Merchant ship -KSCST=Small Medium Merchant ship -KSSS=Medium Merchant ship -NPL_Hap=Large Passenger/Troop ship -OSH=Small Tanker -PST=Medium Large Merchant ship -PTElco=Patrol craft -NATF=Tug Boat Change log V1.1: Ships added: Fishing Boat=Coastal fishing vessel Changes made: -Many, many fixes, including no more black guns or strange transition from light to dark on ships. More are to come in future versions! ![]() This mod is compatible with all campaign mods, though I would recommend applying this mod after them. Note: You only need to install V1.1, you do not need V1.0 as V1.1 has everything. Link to V1.1: http://www.mediafire.com/?e86lhz8rjp6y1p1
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 05-27-11 at 10:56 PM. |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() |
![]()
Great work SteelViking and all other people that worked on these ships.
They will be a great addition ![]() ![]() Now they have to be included to the campaigns by Zedi or TDW. greetings Han |
![]() |
![]() |
![]() |
#3 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]() Quote:
Just install this mod in JSGME and you will start seeing these ships as part of convoys, or as coastal traffic right away.
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
|
![]() |
![]() |
![]() |
#4 | |
Sea Lord
![]() |
![]() Quote:
greetings Han |
|
![]() |
![]() |
![]() |
#5 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]()
Yes, even with campaign mods, this will work. I will add this to the first post.
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
![]() |
![]() |
![]() |
#6 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
|
![]()
Yes, the new ships will be "sucked" into the campaigns because the campaign engine use the "generic" term, which means that random ships from the roster are used to form the convoys and traffic. These ships are already taking over the sh5 fleet.
But the dolphins will not show up. They indeed have to be placed in the campaign as they are enviro units, need to be spawned, have waypoints etc. This mod is also a huge help for me, the public feedback and all the new units being worked out by Steelviking are a great help improving stuff. |
![]() |
![]() |
![]() |
#7 |
Mate
![]() Join Date: Jul 2010
Posts: 60
Downloads: 30
Uploads: 0
|
![]()
will this mod be upgraded with shadow/reflection fix and more ships such as C3 Cargo/T2 tanker/Auxilarys/J Class Destroyer/C Class Destroyer and so on added??
Hope for a more fantastic upgrade and fix=) |
![]() |
![]() |
![]() |
#8 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
![]()
Thank you SteelViking! Can´t wait to try it!
![]()
__________________
U-552 Tiger IDF |
![]() |
![]() |
![]() |
#9 |
Mate
![]() Join Date: Jul 2010
Posts: 60
Downloads: 30
Uploads: 0
|
![]()
Excuse me, but I always meet trouble when i try to download it from mediafire, page can not be shown.
Would you please to upload it to filefront/gamefront please?? Thanks! ![]() |
![]() |
![]() |
![]() |
#10 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
|
![]() Quote:
http://download303.mediafire.com/gje...p+Pack+V1.1.7z |
|
![]() |
![]() |
![]() |
#11 | |
Mate
![]() Join Date: Jul 2010
Posts: 60
Downloads: 30
Uploads: 0
|
![]() Quote:
It works!! wooooow!!! Thank you sir=) |
|
![]() |
![]() |
![]() |
#12 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
|
![]()
Fantastic!
Great job SV and all those involved. Very nice indeed. ![]() im sure you are aware of this already, but just in case -the only very minor glitch i could see was that the texture for guns and search light isn't showing up in the museum, (and sorry if its already been mentioned) ![]() |
![]() |
![]() |
![]() |
#13 |
Ace of the Deep
![]() |
![]()
I spotted the same problem in Total Germany campaign yesterday. I also spotted a ship without a flag whatsoever.
I think I took the screenshot, so you could see if this is one of the ships from this very nice mod. |
![]() |
![]() |
![]() |
|
|