SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-17-09, 02:08 PM   #1
u-168
Planesman
 
Join Date: May 2007
Location: united kingdom
Posts: 182
Downloads: 89
Uploads: 0
Default Mods

Eneyone wanna start thinking of mods to add to the new sh5??

U-168
__________________
U-168 Arctic wolf On The Prowl

..- | | | | | .- .-. -.-. - .. -.-. | .-- --- .-.. ..-. | --- -. | - .... . | .--. .-. --- .-- .-..

http://www.scoutnet.nl/~inter/morse/morseform.html

Commander Of The Vladimir Lenin Akula-Typhoon Class Ballistic Missile Submarine
u-168 is offline   Reply With Quote
Old 08-17-09, 02:17 PM   #2
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

Ya. Danceing Girls.
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 08-17-09, 02:20 PM   #3
u-168
Planesman
 
Join Date: May 2007
Location: united kingdom
Posts: 182
Downloads: 89
Uploads: 0
Default Hi

Ya i dont mind that

U-168
__________________
U-168 Arctic wolf On The Prowl

..- | | | | | .- .-. -.-. - .. -.-. | .-- --- .-.. ..-. | --- -. | - .... . | .--. .-. --- .-- .-..

http://www.scoutnet.nl/~inter/morse/morseform.html

Commander Of The Vladimir Lenin Akula-Typhoon Class Ballistic Missile Submarine
u-168 is offline   Reply With Quote
Old 08-17-09, 02:27 PM   #4
Carotio
Mr. Bad Wolf
 
Carotio's Avatar
 
Join Date: Aug 2005
Location: Aabenraa, Denmark
Posts: 1,488
Downloads: 47
Uploads: 0


Default

Most likely, I'll try and see if my seafloor mod can work in SH5 or maybe convert it... will have to await the file system of SH5...
__________________

Download my mods from SHMF
Follow my photography here
taler dansk, speak English, spreche Deutsch, parle fraais, forstår svenska/norsk, comprendo castellano
Carotio is offline   Reply With Quote
Old 08-17-09, 02:45 PM   #5
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

The "cut the mold off the bread" mini game mod.
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 08-17-09, 03:13 PM   #6
[ISI]tshock9325
Watch
 
Join Date: Aug 2009
Posts: 16
Downloads: 8
Uploads: 0
Default

I think a cold war mod would be insane, They started one for SH4 but never finished it, I think it would be awesome if it could be done in SH5
__________________
[ISI]tshock9325 is offline   Reply With Quote
Old 08-17-09, 03:52 PM   #7
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

Brothels in port mod.....every good sub game should have that one. My lads get worked up being out to sea. We could have a seperate experience points rating system.
Armistead is offline   Reply With Quote
Old 08-17-09, 03:54 PM   #8
Subnuts
The Old Man
 
Subnuts's Avatar
 
Join Date: Feb 2005
Location: Connecticut
Posts: 1,658
Downloads: 14
Uploads: 0
Default

We must not forget about zee sackratten!
__________________
My Amazon.com reviews

Subnuts is offline   Reply With Quote
Old 08-17-09, 04:13 PM   #9
icecold
Gunner
 
Join Date: Jul 2007
Location: Periscope depth 200 yards from your stern!
Posts: 93
Downloads: 84
Uploads: 0
Default

Well i have a feeling that they will use stock subs and no logos and emblems like usual. I think pople should work on that immediatly,

Also sound mods, i just finshed my sound mod for SH4, every sound is from recordings of real subs... i have even the recoding of "creeks" replaced with real sounds of a submarine being scuttled and sunk... you can hear the bulk head giving way before its ballest tanks and then presure hull pop lol.

Real sounds, real skins...

REAL REAL REAL!
icecold is offline   Reply With Quote
Old 08-17-09, 05:16 PM   #10
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
Default

Well, I am sure I am not alone in wondering why the Grey Wolves Team has not begun an update???:rotfl:

I am guessing they will make it better when they get their paws on it.

Well, history is indicative

Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
Wulfmann is offline   Reply With Quote
Old 08-17-09, 05:45 PM   #11
Brag
Navy Seal
 
Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
Default

What comes first, the mod or the chicken?
__________________
Espionage, adventure, suspense, are just a click away
Click here to look inside Brag's book:
Amazon.com: Kingmaker: Alexey Braguine: Books
Order Kingmaker here: http://www.subsim.com/store.html
For Tactics visit:http://www.freewebs.com/kielman/
Brag is offline   Reply With Quote
Old 08-18-09, 12:07 PM   #12
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Wulfmann View Post
Well, I am sure I am not alone in wondering why the Grey Wolves Team has not begun an update???:rotfl:
i wouldnt be surprised if they were working closely with ubi devs as testers and giving feedback

after all they probably know the game better than the devs they just dont have the code access
  Reply With Quote
Old 08-17-09, 11:55 PM   #13
DigitalAura
Straight and True
 
Join Date: Jul 2009
Location: CANADA
Posts: 276
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by icecold View Post
i just finshed my sound mod for sh4, every sound is from recordings of real subs... I have even the recoding of "creeks" replaced with real sounds of a submarine being scuttled and sunk... You can hear the bulk head giving way before its ballest tanks and then presure hull pop lol.

Real sounds, real skins...

Real real real!

where where where?
__________________

... ALL YOUR BEACH ARE BELONG TO US! ...
DigitalAura is offline   Reply With Quote
Old 08-18-09, 12:06 AM   #14
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

too bad they went back to an improved SH3/SH4 mix, I guess those 3d models really much cost a lot...

I would 've loved missiles, good AI and a cold war mod.

guess these guys rest on their laurels, only hope is the dynamic campaign :

maybe we can win this time !

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 08-18-09, 01:17 AM   #15
icecold
Gunner
 
Join Date: Jul 2007
Location: Periscope depth 200 yards from your stern!
Posts: 93
Downloads: 84
Uploads: 0
Default

Quote:
Originally Posted by DigitalAura View Post
where where where?
I have not publicly released this mod due to many of the sounds and textures coming from various other mods. Granted i have adjusted, added and mixed my own stuff... but... i will not release other peoples material.

I may however get permission to release the material.
icecold is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:42 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.