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Mods
Eneyone wanna start thinking of mods to add to the new sh5??
U-168:D |
Ya. Danceing Girls. :roll:
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Hi
Ya i dont mind that:D
U-168 |
Most likely, I'll try and see if my seafloor mod can work in SH5 or maybe convert it... will have to await the file system of SH5...
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The "cut the mold off the bread" mini game mod.
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I think a cold war mod would be insane, They started one for SH4 but never finished it, I think it would be awesome if it could be done in SH5
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Brothels in port mod.....every good sub game should have that one. My lads get worked up being out to sea. We could have a seperate experience points rating system.
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We must not forget about zee sackratten!
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Well i have a feeling that they will use stock subs and no logos and emblems like usual. I think pople should work on that immediatly,
Also sound mods, i just finshed my sound mod for SH4, every sound is from recordings of real subs... i have even the recoding of "creeks" replaced with real sounds of a submarine being scuttled and sunk... you can hear the bulk head giving way before its ballest tanks and then presure hull pop lol. Real sounds, real skins... REAL REAL REAL! |
Well, I am sure I am not alone in wondering why the Grey Wolves Team has not begun an update???:rotfl:
I am guessing they will make it better when they get their paws on it. Well, history is indicative :salute: Wulfmann |
What comes first, the mod or the chicken? :har:
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The FIRST thing I'm going to do is PLAY THE DAMN THING. :D
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where where where? |
too bad they went back to an improved SH3/SH4 mix, I guess those 3d models really much cost a lot...
I would 've loved missiles, good AI and a cold war mod. guess these guys rest on their laurels, only hope is the dynamic campaign : maybe we can win this time ! keltos |
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