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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pooped from posting
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don't know if anyone did this before but i got
normal maps working on sub skins. maybe if anyone knows how to do a good normal map i could try to implement this. i did a quick test map as i normally don't do textures but it seems to work. |
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#2 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 08-27-08 at 01:15 AM. |
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#3 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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That's pretty cool stuff
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#4 |
Pooped from posting
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thanks for the link,
don't know if it will work correctly, first test was ...interesting |
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