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Old 07-22-08, 09:22 AM   #1
keltos01
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Default what dds type does SH4 accept?

I



've been trying to get a new texture on my Jyunsen B, the plain one I posted earlier and that is available for doiwnload works fine. When I edit it and save it to dds 5 from photoshop cs, it doesn't work, the ship's all black
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Old 07-22-08, 09:38 AM   #2
keltos01
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when just renaming an existing texture, it works in game, although not all the parts are at the right place, so the problem is the DDS TYPE I use...


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Old 07-22-08, 09:55 AM   #3
keltos01
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Default DXT5_NM XY 8 bpp | using DXT5

DXT5_NM XY 8 bpp | using DXT5

is the option that finally worked ! I drew a few white lines on the texture shown above, saved it using dxt5NM and voilà :




so now I can work on a real new camo skin for the Jyunsen B
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Old 07-22-08, 10:00 AM   #4
Digital_Trucker
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Not sure what the game won't accept, but I know it will accept DXT1 and DXT3. For skins, I usually save as a DXT1 with no alpha.
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Old 07-22-08, 05:22 PM   #5
keltos01
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only one that worked here was dwt 5nm...
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Old 07-23-08, 01:38 AM   #6
Anvart
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Old 07-23-08, 01:47 AM   #7
Navarxos
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Try this program for DDS stuff and things. It's nice and easy.
http://www.softpedia.com/get/Multime...s/DXTBmp.shtml

And see what are your mods. Sometimes TM messes around with the textures.
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