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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Scope Bearing Vertical Position help
Hey guys,
Ive since taken on porting L3thal and capt cox's former scopes into each patch/update. One small hitch this time... The German sub attack scope has that upper horizontal line. That line, by a HAIR is just touching the very bottom of the bearing numbers. What id like to do, is either move that line down, a millimeter or two, OR move the bearing indicator UP a millimeter or two. Any guidance how i can make the changes to the menu.ini? Last edited by ATR-42; 03-25-08 at 02:54 PM. |
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#2 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Bump... anyone? :hmm:
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#3 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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#4 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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I could try to edit the mask overlay but im not very good at working with DDS files w/ the little program i have, MW DTXBmp, is very limited. almost like working with paint. if i could scoot the bearing up a hair itd be perfect.
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#5 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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EDIT: If you like, you can send me the file and I'll edit it for you. |
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#6 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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Paint.net (also free) has native dds support also.
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