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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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*Released* *For testing only!*
'Destroyer in Attack Run' Sound Man Voice Fix v1.0 for SH4 v1.4 I finally figured out to how to at enable at least one of the missing sound man's voices. This simple mod fixes the sound man's voice to now say 'Destroyer in Attack Run' when a destroyer starts it's attack run. Unfortunatley I couldn't fix the sound man depth charge warning in this version. Also please note that I could not get the 'Destroyer in Attack Run' text to show up in the message box. There is only the voice sound. Maybe someone else can figure that one out. The sound files are all mixed up bad. Anyways, this is version 1.0 and I have tested it extensively and it seems to work fine. There shouldn't be any problems, but please use this fix at your own risk. If anyone finds a problem, please let me know. Leo, Ducimus, me and others are all working on a way to fix the the missing (broken) voices in the game, and it ain't easy. But for now, please enjoy this little fix. ![]() Also check out the thread for my dc splash sound mod that would go good with this fix. Thread here: http://www.subsim.com/radioroom/showthread.php?t=126127 Please download the v1.01a fix here: File temporarily removed due to problems with fix Last edited by nvdrifter; 12-05-07 at 02:19 AM. |
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#2 |
Lucky Jack
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That is just fantastic. Tired of my mute crew. Did not see the link!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 | |
Stowaway
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#4 |
Lucky Jack
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Sorry NV.....just so many great things going on here I want to try them all out!!!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 | |
Stowaway
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Damn. Nice work, this was so needed.
<S> tater |
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#7 |
Sonar Guy
![]() Join Date: Jan 2005
Location: United States
Posts: 376
Downloads: 19
Uploads: 0
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Would this be compatible with TM 1.7? Stupid question but just making sure.
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\"Ask Not What Your Country Can Do For You, Ask What You Can Do For Your Country.\" President John F. Kennedy ![]() |
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#8 |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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Great work on this!...Is it applied in-port only?
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#9 | ||
Swabbie
![]() Join Date: Dec 2007
Posts: 10
Downloads: 0
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and thx alot, cant believe that they recorded sounds and they are still bugged. |
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#10 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
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One thousand dollars to the man who fixes the lack of interior damage sound bug!....er, ok A cold beer and a big thanks
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#11 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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This just
![]() ![]() Thanks for making the game that much more bettererrrrrrrrrrrrrrrrrrrrrr ![]() |
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#12 | |
Stowaway
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#13 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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Bulbs breaking fusues being poped and so forth the links are broken in most of the sub interior files. That is what weather-guesser means. |
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#14 | |
Rear Admiral
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#15 |
Ensign
![]() Join Date: Oct 2007
Location: United Kingdom
Posts: 221
Downloads: 41
Uploads: 0
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Isnt Leo working on the same thing? Maybe you can unlock this puzzle together.
My quest to bring modders together continues! do doo do dooo do do!
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Rest in peace Dave |
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